2014-07-27, 08:33 AM
ShinkuDragon Wrote:that's the problem, my class has lost all utility. iron will is the most useless party skill i can think of right now. hyper body is useless since A) bosses will hit you % damage so you'll still die in the same amount of hits, and B) reduces the efficiency of self-healing moves, since they work from base HP (meaning, hyper body makes you heal less of your total %hp)
and it may sound like much, but even with maxed duration, if you -NEED- the revive effect against a boss, you're not gonna last the whole boss fight. doesn't help that the cooldown reduce hyper on revive also doesn't work if you're suiciding on purpose.
and to add salt to the wound, the way nexon is leaving DrK's after this patch, makes them weaker than a current DrK with 0% buff duration.
so useless utility and useless damage, what's left? "woo i can get killed once! i can solo akyrum without dying!"
big whoop even heroes have better utility with incising
edit: and don't remind me of DB's since they apparently are allowed to have 100% final cut uptime
No you didnt lose all of your utility. Final pact and the ability to heal constantly at bosses with decent attack speed is still there, if you can work on getting more buff duration you can bypass this nerf. I know you need like 120% buff duration (along with merc card at least) and its hard, but its doable without spending nx. 50% legendary line & 2 extra lines of either 20% or 30% and you're there. This will also boost your final pact, so its not like you're gonna lose anything for doing this apart from time.
I wasnt happy with opatz getting 15 sec nerf, which meant I either have to cast it 3 times within 90 sec or get buff duration so I only need to cast it 1-2 times. Dont forget that this also makes AB link last longer aswell, which is really helpful during the time you're in final pact.

