2014-07-26, 12:18 PM
Late to this party.
Although I understand they had to make room for the beginner Ult in 4th job, there still seems to be an impressive amount of pointless shuffling around of max skill levels. If I'm reading it right for Kanna it's mostly the same except that Foxfire received a bit of a nerf with the cooldown increase (even taking into account changed mastery levels it's gone from 35-u(20/2) = 25 sec to 50-u(15/2) = 42 sec) which means it'll be less useful at bosses that eat up your foxfires quickly like Emp, so status resistance will be more important for Kanna than it is now. No sign of a hit-box increase or jump-casting/move-casting for Vanquisher's charm either so for us GMS peasants at least the ~9.5%? buff on the base damage of Gyouha (Haunting) is welcome, especially at Gollux. The extra insane support from Haku is nice although we were an insane support class anyway, it also depends on how they implemented it and whether it stacks.
There weren't any changes to Hayato/Kanna in 3.29 but hopefully there'll be more in future patches, this is too rough and ready for a finished revamp IMO.
Although I understand they had to make room for the beginner Ult in 4th job, there still seems to be an impressive amount of pointless shuffling around of max skill levels. If I'm reading it right for Kanna it's mostly the same except that Foxfire received a bit of a nerf with the cooldown increase (even taking into account changed mastery levels it's gone from 35-u(20/2) = 25 sec to 50-u(15/2) = 42 sec) which means it'll be less useful at bosses that eat up your foxfires quickly like Emp, so status resistance will be more important for Kanna than it is now. No sign of a hit-box increase or jump-casting/move-casting for Vanquisher's charm either so for us GMS peasants at least the ~9.5%? buff on the base damage of Gyouha (Haunting) is welcome, especially at Gollux. The extra insane support from Haku is nice although we were an insane support class anyway, it also depends on how they implemented it and whether it stacks.
There weren't any changes to Hayato/Kanna in 3.29 but hopefully there'll be more in future patches, this is too rough and ready for a finished revamp IMO.

