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Super Smash Bros. Wii U and 3DS Discussion
I'm not sure ness+robin would be as good as ness+ZSS since ZSS' projectiles aren't limited and as far as we know, ZSS is a better character.

A rosalina player could very easily throw a wrench into the ness+robin game plan since robins only moves that heal ness are mid range/long range projectiles. All rosalina would have to do is stand right next to ness and down-B and the projectile would just fly around his psi magnet, whereas ZSS dsmash probably won't be affected by rosalina down-B (if it was affected it would look...extremely weird) yet it's still able to heal ness. I'm not sure how many options robin would have to heal ness though. He has 3 different thunder projectiles and also two recovery projectiles in the same attack whereas ZSS only has 2 heal options that probably doesn't have much benefit if an opponent gets caught in the stunners while you're healing. I'm also not sure how ness+robin would work when robin's stuff is on cooldown, especially when robin is trying to recover. Most likely ness would have to do work in this time or save his partner both of which i'm not sure he's good at. At least with ZSS her recovery is godlike now so they can function totally independent from each other.
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Super Smash Bros. Wii U and 3DS Discussion - by Takebacker - 2014-07-22, 12:44 AM

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