2014-07-18, 08:10 PM
Takebacker Wrote:You mean the game ending before the KO registers? That can still happen with this animation. I don't know if you've played or seen the game in alpha build, but this new animation he's talking about is a longer animation than the previous games' bonk animation (i want to say twice or three times as long because the character "slides" down the glass instead of just hitting it and dying) which was pretty much instant before so that is still a possibility. You would probably have to kill them between the 1-2 second mark for that though.
Maybe it changes to the same as the side ones when the timer is like 10 seconds away from ending? I can't remember what he wrote though and I'm tired as pomegranate to look again at how precise he worded it.

