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Super Smash Bros. Wii U and 3DS Discussion
Alloy Wrote:Yeah, I'm usually against blatant clones in the Smash bros series, but as long as they are justified (DNA excuse haha) and make sense (I'm looking at you, Captain Ganondorf), they'll do fine in this game, mainly because of character customization. The ammount of combinations can already be crazy with what we know, and adding a second opinion to an existing character is a nice way of promoting this.

But please make sense with the decisions when "cloning". Ganondorf should use moves based on the Zelda games, not moves based off a character without moves in his own game for starters... Even if it fitted that character in particular.

What moves does ganon have in his games though? Nothing outside of a sword really, and we can't have him transforming or give him a sword moveset that would make sense. Ganon is a big character and it just makes sense that he would be a really strong, really slow fighter as opposed to a sword style that probably wouldn't fit his character or diversify him from any other of the million swordsmen in the game. There were only 3 "big men" in melee if i remember correctly and i think 4 swordsmen? We have 4 "big men" in brawl and 5 swordsmen (arguably 6 with pit)? Tipping the scales in favor of swords wouldn't be fair, especially if ganon would keep his "strong but slow" theme as a swordsmen since he would likely overpower the others with the range that a sword as strong as his character is now would have.
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Super Smash Bros. Wii U and 3DS Discussion - by Takebacker - 2014-07-15, 08:03 PM

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