2014-07-14, 06:44 PM
Locked Wrote:Have you guys never played Fire Emblem: Awakening? Lucina is the daughter of Chrom and in the beginning of the game is disguised as Marth which kind of explains why she seems like a clone.
As for being a Marth clone, they haven't showed many moves but all the ones they showed are similar to Marth. There is a big difference though, it seems that the moves have way less landing lag: http://gfycat.com/FineSentimentalGecko
I don't know if the E3 build was super slow but this is insanely fast. It looks like it's been L-cancelled.
Having less landing lag doesn't necessarily mean that it's specific to lucina though. If lucina alone had that level of landing lag (literally looks like melee L-cancel level of landing lag) and not marth, i can't see marth ever being picked. It's the same as the roy vs marth argument, marth at least feels faster and attacks better and roy therefore is s'hit in comparison.
I think it's more likely that based sakurai and nintendo actually listened to the feedback from the invitational and the landing lag is a universal change. If it really is L-cancelling, i'm not really sure how i feel about that. It's a melee tech so of course i'm happy if it's there but many people also agree that L-cancelling doesn't really add depth to a system but that it's more of an artificial raising of required skill. I'm sure L-cancelling would fix a VAST MAJORITY of problems people have with the gameplay though, and the fact that they would add it means maybe nintendo is all "we want this game to be bigger than melee is" now which is too glorious for words .
Are there any other instances in the trailer where we see that kind of landing lag? Edit: Nope, guess we'll have to be on the lookout for future gameplay to find out. :/

