2014-07-10, 11:17 AM
Very interested in these 4th job changes. The idea of maxing all of your 4th job skills by 140 seems really neat! =o I could see myself getting all future characters to at least 140 to really get a good idea for which class I like the best~ Though it'll be weird only caring about learning your Hyper Skills 140+, I guess that would make me switch my focus towards getting better gear or something.
Anyways, besides that, I'm glad they finally lowered the HP for the two Rhino mobs in LKC. Those two parts where you go in and kill enemies with an annoying amount of HP just took extra time for no good reason. It wasn't challenging, it just took longer than mobs on the outside, so it's nice to see that changed.
I'm very interested in the Ludibrium mob changes. I hope quests there are changed accordingly~
I'd like to see how the new Assassinate looks in-game. I assume this animation is supposed to look more like basic giant slash marks, while the old one looked like random giant electrical slashes. I can see this maybe looking better~
I'm liking these Battle Mage changes, they finally have 200 second buffs instead of unnecessarily short ones; and I'm loving the 5-second cooldown on Twister Spin <3 Veeeery nice~
And lastly, I'm glad to see Shade get some +Movement Speed in 2nd job! That's really the only problem I have with him so far, he's plenty mobile...except for his walking speed xP
Anyways, besides that, I'm glad they finally lowered the HP for the two Rhino mobs in LKC. Those two parts where you go in and kill enemies with an annoying amount of HP just took extra time for no good reason. It wasn't challenging, it just took longer than mobs on the outside, so it's nice to see that changed.
I'm very interested in the Ludibrium mob changes. I hope quests there are changed accordingly~
I'd like to see how the new Assassinate looks in-game. I assume this animation is supposed to look more like basic giant slash marks, while the old one looked like random giant electrical slashes. I can see this maybe looking better~
I'm liking these Battle Mage changes, they finally have 200 second buffs instead of unnecessarily short ones; and I'm loving the 5-second cooldown on Twister Spin <3 Veeeery nice~
And lastly, I'm glad to see Shade get some +Movement Speed in 2nd job! That's really the only problem I have with him so far, he's plenty mobile...except for his walking speed xP

