2014-06-26, 11:21 PM
MasPan Wrote:I was concerned that if I made it too easy to learn their sanity, having two cops would make the game obscenely easy for the town, especially with BTA adding pieces of information. I'm really surprised that people jumped to assume random or mafia-aligned cop and brushed off insanity so readily.
I was talking about insanity for like the whole three cop shenanigans, but I really didn't expect two insane cops. That's why I insisted on investigating the same target. One sane and one insane cop is pretty common, and it would sort out the piles of cops nicely.

