2014-06-24, 01:13 PM
Grey Wrote:No. In fact, I believe DBs are how we found out about the 15 hit cap in the first place, since they weren't hitting as many times as they should've with Chains of Hell, as well as Fatal Blow, I believe, because of cap.
Characters with Shadow Partner type skills generally have skills that hit 7 times or less due to the cap, and they reduce the number of hits for certain skills, like Four Seasons/Death Star for NLs and that whale skill for TBs to 7, while increasing the damage per hit, because the cap limits them.
Ok that makes sense. I wasn't aware of the origins of the 15-hit cap... that's a long time ago.
Regardless, the gauge-increase basically makes no difference to GMS Lumis (not unless you keep dying...?). That was my initial rage, on top of the (mistaken)15-cast nerf to Lumis.
edit: if there's a need, I can recalculate some choice jobs and their bossing DPS, to check against Joe's calculations (not that I doubt his numbers). Just prod me.
Hadriel

