2014-06-08, 09:09 PM
JoeTang Wrote:The combo should be doable at Fast (5), with the final hit of Beta's 4 still Assisting. Advanced Weapon Throw is the strongest if all the hits can connect. In many training situations, this may not be the case, especially if you're rushing into corners and you activate it the wrong way.
Alpha 4-2-3 is the strongest because they just chain together well. If for some reason there's still a CD on 4, use the first hit of 1 to clear it. Do that until you can tag to Beta, and if you can hit the monsters with most or all of the hits of AWT, use 2-4-2. Otherwise, I would use 3-4-1. You can use Beta's combination 3 and have it Assist with the first hit, and then Assist with Whirlwind. Immediately switch to combination 4, and you can Assist on Giga Crash, leaving the twisters on the monsters you pulled or already rushed beforehand. Alternatively, you can Assist twice on Whirlwind and then switch to Combination 4. Not 100% sure if you can Assist twice on whirlwind and switch to Giga Crash to get an Assist on that too.
Depending on the situation, beta's Combination 4 isn't necessarily the strongest to Assist with. If monsters are all stacked together, only Assisting with Giga Crash will be stronger. Having Advanced Rolling Assaulter come out twice from Advanced Whirlwind is really strong. Advanced Weapon Throw is super strong if all its hits connect, and the Assist helps that, but even on its own it has the highest damage potential. Otherwise, Assist on Combination 4 is good for covering a huge area.
Yes.
Sorry for asking again but I just can't get any of these ideal combos to work. So, the normal attck speed on both weapons is 6. Alpha mastery gives +3, so it goes to Faster (3). I than use the blue attack speed buff to bring me to Fastest (2). Unfortunately Beta can only go to Faster (3) because her mastery only gives +2. So I thought that this is the reason why i can't fit everything in that 3 second window I have during the tag. I tried the Tag that you suggested Alpha 4-2-3 and the tag ends right after two abilities. With alpha I could only fit two abilities into the tag. And because 3 did more than 2, i replaced 2 with 3. So my alpha tag was 4-3. With Beta my AWT was not going to hit so I went with 3-4. I switched to 4 after alpha assist went through. When it was assisting with giga chrash it only fit 2 out of the 3 attacks. So up to earthbreak and not advanced earthbreak. Am I supposed to get speed infusion or the potential buff to get beta to Fastest (2), so the full combo 4 can fit in the assist? I dont see how I am supposed to fit 3 distinct attacks into the assist when I cant even barely fit 2.
I looked up someone doing an example of the assist I was talking about and even they could not fit the 3rd attack of beta into the assist.
https://www.youtube.com/watch?v=hs3UQrB9kx0
The Tag that I am referring to starts at 0:22 and 0:32. The tag starts with alpha and at 0:22 the player is tagging to beta. Does combo 3 and holds on to it until the animation shows the alpha combo 3 going off. Than goes to combo 4. The first 2 abilities of combo 4 assist but the 3rd and the biggest hit does not. This is a problem. Than once the player is on alpha, he does combo 4 into combo 3 and with these 2 combos the assist goes off correctly, because of the faster attack speed I assume.
"Alternatively, you can Assist twice on Whirlwind and then switch to Combination 4. Not 100% sure if you can Assist twice on whirlwind and switch to Giga Crash to get an Assist on that too."
This is the combo that you were referring to I assume. and the giga crash does not assist. But even if I assist once on whirlwind, than go into combo 4 it assists all the way but how am I supposed to add combo 1 after giga. theres just no room for it and the tag is over after giga. If the tag/assist only lasts so that 2 combos can be used within 1 tag (3 seconds) what is the point of trying to add a 3rd combo that is not assisted? Is there there for mobility?
Edit: I just tried canceling literally after whirlwind assist on beta and went to combo 4 and the last hit still did not go off. So whether I cancel whirlwind instantly or after 1 second ( waiting for the combo 3 of alpha to go through), it still only fits 2 attacks from combo 4. Maybe if beta had 2 attack speed, cancelling immediately would fit the 3rd hit of giga crash in the assist but still I dont know how to put the 3rd attack in the rotation.
Thank you, I hope that I expressed my problem properly and if other zero's are experiencing this problem please input your opinion

