2014-06-07, 05:34 AM
Proxied Wrote:Stuff like anego, where you would actually like, have a fear of dying if you screwed up (especially as like an un-hp washed night lord) and had to compete with the rest of the server. Those were my all time favorite features of the game hands down, and the fact that they were a viable leveling source made it even better. If something like this ever got reimplemented to GMS (though I don't see how it would work these days) I'd immediately start playing again
Man... bigfoot + anego was awesome. Bossing to level was one of my favorite time periods in the game. Damage actually helped you level because of the difference in like a 2 minute solo, and like a 10-15. Plus, watching the exp bar actually move after a kill was helpful.

