2014-05-30, 01:33 PM
Most definitely CPQ because that's how I met a lot of cool people and also how I got people together to make my guild 
Unlike most people here, I can't really say I miss the long PQ's that much because it took a while for me to get the hang of them and I always got kicked out by impatient people in the parties that were unwilling to show me how to do them right, however, I wouldn't mind them being brought back for a fresh new challenge, or even have each PQ set difficulty levels where you can set to easy for the newbies, medium for those that are getting the hang of it, and hard for people that want that challenge.
Another thing I personally miss was having to get together a full party of six to make a guild. I undersand why they made it simpler to the point where anyone can make one, but at the same time I feel as though getting together a party of six and have them all meet at the guild place was the first test of guild leadership--if that made sense.

Unlike most people here, I can't really say I miss the long PQ's that much because it took a while for me to get the hang of them and I always got kicked out by impatient people in the parties that were unwilling to show me how to do them right, however, I wouldn't mind them being brought back for a fresh new challenge, or even have each PQ set difficulty levels where you can set to easy for the newbies, medium for those that are getting the hang of it, and hard for people that want that challenge.
Another thing I personally miss was having to get together a full party of six to make a guild. I undersand why they made it simpler to the point where anyone can make one, but at the same time I feel as though getting together a party of six and have them all meet at the guild place was the first test of guild leadership--if that made sense.

