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Super Smash Bros. Wii U and 3DS Discussion
Another problem with wireless controllers is lan events. Syncing controllers and moving around multiple wiis seems like a nightmare.

Also the mirroring is more stylistic with fighting games. I believe other 3D fighters choose to mirror the models because it's the best way to be expressive with characters and show their features. Without it, you'll have things like Marth's back/cape covering his entire model or Kirby having to rotate/bounce toward the camera every now and then to show his face.

Also the team colors seem pretty cool but it looks like it's 3DS only because those outlines would look atrocious in an beautiful HD game.
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Super Smash Bros. Wii U and 3DS Discussion - by Sephie - 2014-05-22, 06:11 PM

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