2014-04-25, 11:24 PM
Efficiency / Speed is key.
It's one of the main reasons why I stay at T1 instead of going to T2-3+ when soloing.
http://us.battle.net/d3/en/forum/topic/1...?page=4#69
It's one of the main reasons why I stay at T1 instead of going to T2-3+ when soloing.
http://us.battle.net/d3/en/forum/topic/1...?page=4#69
Quote:Well, since you brought it up let's talk a little about that.We're also planning on changing Rift Guardians so that they drop more Blood Shards for each level of Torment past the first (i.e. in Torment II+). For clarity, this means Rift Guardians would drop the same amount of Blood Shards as they currently do in Torment I, but starting in Torment II they would drop additional Blood Shards per each Torment slider tick. This change should arrive at the same time as the Horadric Cache change mentioned previously, which is currently scheduled for our next bug fix/balance patch (patch 2.0.5).*
*Before you crazy hooligans can ask this poor ol’ goatman again, there’s no ETA to share for this patch right now.


We're also planning on changing Rift Guardians so that they drop more Blood Shards for each level of Torment past the first (i.e. in Torment II+). For clarity, this means Rift Guardians would drop the same amount of Blood Shards as they currently do in Torment I, but starting in Torment II they would drop additional Blood Shards per each Torment slider tick. This change should arrive at the same time as the Horadric Cache change mentioned previously, which is currently scheduled for our next bug fix/balance patch (patch 2.0.5).*