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Super Smash Bros. Wii U and 3DS Discussion
Polantaris Wrote:When the walls were up, there were very few KO's, at least in my experience, because of how launching tends to send you horizontally more than vertically (with the exception of some smashes, for the most part). Most of the match was spent ricocheting between the walls until they crumbled. The difference here is that they won't ever crumble, because they're not walls anymore.

However, now that I look at the map more closely, I bet you can die through the water too, so it's better off in that regard.

First of all, did you miss the part where he said the walls aren't walk offs? You appear on the other side. Walls, lack of walls, and the logistics of a walk off stage vs a non-walk off stage, don't matter.

Second of all, there really don't seem to be that many new characters with an extremely strong ability to kill off the top. The only clear example i have seen so far of an attack that kills off the top is little mac's up smash, which being an attack that arcs around his entire body, is nowhere near as good as fox's extremely efficient up-smash for example. Megaman's up-air and up-smash, while possibly killing off the top, seems gimicky and/or unreliable and most likely has other purposes. Rosalina, wii fit trainer, and greninja, have more combo oriented upwards attacks, and all of the already known cast for the most part, outside fox and luigi, historically have few off the top killing options. Some characters (PIKACHU) now actually have FEWER killing options with his new thunder being a spike now instead of being a combo finisher that kills off the top. I don't think surviving on this kind of stage will be as hard as you imagine it.
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Super Smash Bros. Wii U and 3DS Discussion - by Takebacker - 2014-04-22, 01:32 PM

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