2009-01-14, 05:01 PM
MasPan Wrote:The only case where it makes a difference is when 75% of a damage range isn't high enough to break over 1 damage on an enemy .This is incorrect as well. 1-correction (that is, setting the damage equal to 1 if it's less than 1) comes before % modifiers. Any archer or sin that's gone to say... vikings in their 6x or 7x know's they've seen just as many 1's in their crits as their non-crits.
A multi-hit skill is always better than a single-hit skill if they both add up to the same %. The multi-hit is more stable (thus more dependable) and is affected more by SE.

