Hey, I've been trying some different stuff at a home made all classes DPM spreadsheet with different skill (Demolition) damages, and all Nexon needs to do to get Buccaneers almost 100% on par with other classes, is get Demolition from 400% to 500% per hit.
It really fits perfectly in all damage ranges. You should try it too Dusk, you'll see Demolition is on par with all other attack classes!
I really wonder why Nexon thought 400% per hit was enough...
I hope they'll fix it in their current kMST skill re-balancing efforts!
The other option is reduce Demolition's skill time to 2000ms with lvl11+ SI (Like I first thought was the skill time). That also would bring it on par with the other classes....
It really fits perfectly in all damage ranges. You should try it too Dusk, you'll see Demolition is on par with all other attack classes!
I really wonder why Nexon thought 400% per hit was enough...
I hope they'll fix it in their current kMST skill re-balancing efforts!
The other option is reduce Demolition's skill time to 2000ms with lvl11+ SI (Like I first thought was the skill time). That also would bring it on par with the other classes....

