2014-04-11, 03:14 PM
When the Evo World server is heavily loaded, during 2x events and some days on peak hours, the spawn time is 10 seconds.
When the load is light, it's 4 seconds.
It might be that the first few instanced maps have a 4 second spawn timer, but the rest have the 10 second timer.
I don't know why after a maintenance it seems to always start up with the 10-second spawn (and ignores cores?)
When the load is light, it's 4 seconds.
It might be that the first few instanced maps have a 4 second spawn timer, but the rest have the 10 second timer.
I don't know why after a maintenance it seems to always start up with the 10-second spawn (and ignores cores?)

