2014-03-31, 10:24 AM
Been playing The Witch and The Hundred Knight. The story gets surprisingly dark for a NIS game, but still manages to have funny moments in it. I also really like how they present the boss fights. Quick explanation is that the bosses have two bars; HP and Guard. The Guard bar fluctuates when an enemy does an attack, and is at it's weakest just before and just after they attack. If you hit an enemy while they arn't attacking you'll do pathetic damage...like...less than 10 when they have 2000 or so HP early game. So you need to learn an enemies attack pattern and how to dodge them. In fact the game even rewards you for dodging correctly. If you dodge just before an attack connects you perform a "Mythical Dodge" and everything but you goes slow-mo for 5 seconds or so. There's also a time management type of system going on, since you constantly burn "gcals". If they run out you lose HP every second, take 30% more damage, and do 30% less damage. So you can't stay in levels, or in boss fights, for too long unless you replenish them.
Long story short fun game with a dark, but kind of interesting (so far), story, quirky humour and an emphasis on exploring, real time management, and skill based gameplay.
Long story short fun game with a dark, but kind of interesting (so far), story, quirky humour and an emphasis on exploring, real time management, and skill based gameplay.

