2014-03-27, 10:06 AM
Stereo Wrote:Previous drk crit issues led me to believe it works that way - 'min crit' can exceed 'max crit', and if it does, your crit damage is max~min instead.
It's weird that the UI would be smart enough to display them with the smaller one as 'min' though, Nexon usually doesn't accomplish that.
Will log on my DrK once I've patched, I have an SS Hayato so yeah... lots and lots of min crit.
Paladin:
http://imgur.com/a/Z97y0
min crit = 15 (base) + 16 (high paladin) + 10 (explorer crit ring) + 8 (SS hayato) = 54
max crit = 50 (base) + 10 (high paladin) = 50 or 60 by weapon
works out as expected.
Also, I can finally have over 9999 wdef visible in my Paladin's stat window...
this is what happens when i stop playing, nexon starts messing with stuff!
apparently scholtex had also found out/though about it ages ago: http://www.basilmarket.com/forum/2774671...t_dmg.html
so i guess we can confirm it now works like this? whatever is higher is the new max?

