2014-02-13, 09:42 AM
Polantaris Wrote:That's exactly my point. DS, 3DS, and Wii U all have had the second screen. Worse still, the DS has been around for years. They should have good usage of the second screen down pat by not, but they simply don't, which implies that there's really not that much use for it.
Problem is when they start forcing it, that's when we run into bigger problems. Much like the Wii Mote's motion controls. They really pushed that and it hurt a lot of games in my opinion. I'm half expecting some terrible second screen shenanigans with Smash Brothers.
It depends on the type of game. Nintendo has been adding secondary "features" to their systems for a while now. Some games fully utilize them and make them a core aspect of the game. Other games simply do not need the secondary features. For games that come out on multiple systems, it is often not worth the extra costs to add the functionality in.
Look at two early dames of the DS, Kirby CanvasCurse and New Super Mario bros. Kirby was made around the touchscreen and would be unplayable without it. Mario did not even need the touchscreen at all. It depends on the type of game.

