2014-02-12, 01:55 PM
Niernen Wrote:xparasite9;
What if Nexon had some anti-afk system? Like lets say you have not taken any actions after 5 minutes (using items/skills/chat), the game will reduce the exp you get and the party bonus you give? If you are afk for a long enough duration, you would get no exp and would not count towards party bonuses.
then people would just use simple chat macros.
But think of it from a software performance perspective. Do you really want a timer constantly running and being reset every single time you perform a significant action?

