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Would Pre Big Bang MapleStory Have Made It In 2014?
#23
No, it most likely wouldn't survive if you were to keep everything exactly pre-BB without any changes to the bad aspects of pre-BB.

What I missed the most from pre-BB era was....non existence of potential system. I didn't like the grindfest aspect.


Old era: No potential system > noone is MUCH MUCH stronger than others > boss runs done in parties/with team work

Current era: horribly imbalanced potential system > some funded guys can be 100x (or more) stronger than unfunded > still need team work? Just solo lah, why would I need other people?

See the difference?


If only they could remove potential system rubbish or tweak it such that noone is RIDICULOUSLY stronger than another (while adjusting monsters' HP at the same time, obviously), the game would have been better.

I don't know what others think of it, but I don't like SOLOStory. Look at how often people make threads containing things like "What bosses can I SOLO with xxx range", "Can I SOLO boss A with xxx range?", "How much funding would I need to SOLO boss B"?....and its variations. Solo mentality. Tsk. Why would you play an MMORPG (= MULTIplayer) if what you aim is to SOLO boss X, SOLO boss Y, etc? This didn't exist in the past.

I don't know whether Nexon has forgotten that this is not a SOLOstory. I really enjoyed team bossing VERY much pre-BB era. I had weekly/bi-weekly regular boss runs back then with the same group of people yet I didn't get bored. I always looked forward going for the next runs. I knew I had a role back then. I could be of help. I could contribute. But now? Yes I can still go in team in current bossing era, but I will feel like I'm just a parasite, "tapping" on funded friends to successfully kill the boss....because going with a group of friends of similar attack range with myself just doesn't work. We just do not have the required DPS Tongue
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Would Pre Big Bang MapleStory Have Made It In 2014? - by Pearly - 2014-02-10, 03:12 AM

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