2014-02-03, 12:07 PM
FangelXIII Wrote:This is sort of related, but can only Paladins pass the cap? I'm at 9999 def and m def. It's hilarious because I can laugh at Hilla's magic attacks that only do 1 damage to me. As for health...I'm at about 28k I think? That's without Kaiser's link skill. So I wouldn't say the HP is a big deal. I'm able to tank 3 hits from Blackheart, 2 if it's a higher level variation. The immobility problem and your 1-on-1 buff are serious issues though, yeah.
Yeah but 28k hp, with NO other way to defend yourself, my main is a kanna and I have 30k and every 20 seconds or so I block an attack it makes me alot tankier, I can also heal, and how are you getting 28k? I have 3 S decks and my BT only hit 20k hp with all links...
And also, I dislike it because I find it ineffeciant for grinding too, having to pot every 3 hits was draining my pots like mad ; w;
AND YEAH, when I saw the "official" notes and saw the nerfed enrage, I almost dropped it right there. Enrage skills are best skills, but keep getting nerfed. nerf BaM enrage pls thx.
Niernen Wrote:Problem is, all the late game bosses use %HP attacks, do defenses are somewhat pointless when they actually attack. Drain skills are nice, cause you can get hit by two 50% HP attacks and skill live if a drain skill activates.
This is what I wanted leopard for, Drains are extremely strong, but leopard has some clause of "max hp" that makes work weird on really tanky enemies. Like I would heal up the first few hits in DI, but then id stop healing and the mobs killed me :C I wanted to cut pot costs.... rip

