2014-01-22, 08:15 PM
VerrKol Wrote:Because that's not accurate. Rarely, if ever, are skill% actually modified. Instead they just add +td% when calculating that skills damage.
Does that change anything? What the player SEES is still a 20% increase in the final damage that the skill does, so let the tooltip reflect that. In my opinion, it's just a QOL change, making it more user-friendly. The specifics of the mechanics remain hidden from the player (as always), but they see that their skill will do bigger numbers.

