Bug Extermination Report - January 22, 2014
#6
Foolyz Wrote:When a skill gets modified by another skill, change the tooltip for the original skill.

Example: Skill A has 1000% damage. Skill B increases Skill A damage by 20% (multiplied). Skill A tooltip now reads 1200% damage.

Because that's not accurate. Rarely, if ever, are skill% actually modified. Instead they just add +td% when calculating that skills damage.
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Bug Extermination Report - January 22, 2014 - by VerrKol - 2014-01-22, 05:55 PM

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