2014-01-22, 05:55 PM
Foolyz Wrote:When a skill gets modified by another skill, change the tooltip for the original skill.
Example: Skill A has 1000% damage. Skill B increases Skill A damage by 20% (multiplied). Skill A tooltip now reads 1200% damage.
Because that's not accurate. Rarely, if ever, are skill% actually modified. Instead they just add +td% when calculating that skills damage.

