2014-01-21, 02:03 PM
Razmos Wrote:Warrior classes are the worst offender by far.
at least having a lot of mage classes makes sense, they are the only class archetype that uses Magic Attack, as opposed to the 4 others that all use Weapon Attack. I'm not saying they should be equal though, of course.
The sheer amount of Warrior classes is unreasonable though. It's kinda like they are using Warrior as the catch-all Weapon Attack class and Mages as the catch-all Magic Attack classes and making them super generic, rather than spreading them out over the 5 classes.
I'd like to see more Archers.. I imagine it's difficult to come up with interesting ideas for bowmen though. I'm fully expecting more Demons if they expand Masteria though, could easily have Demon-based Explorer type classes, with split branches for different types of each, but all with the dark attack themes. Mage/Archer hybrid is also something I'd be surprised if they don't implement at some point, but DEX/INT would be kind of stupid. They could make it so that you focus on one stat and your attack animations reflect if you're more heavily based toward DEX or INT.
...though honestly MapleStory has plenty of classes now already. Maybe if they'd finish Cygnus/Nova/Resistance (I WANT A REAL THIEF)/Sengoku they could stop, but I think that is unlikely.

