Sure it will balance the cap between poor and rich, but this will just add to the damage inflation. We have went from 99k to 50 million max damage and at this point it's hard to see anything under all the numbers. I think they should just cut everyones damage in half (along with reducing monster hps ofc) so we won't be seeing everyone and their dog hitting 50mil lines any time soon. Damage cap should be something impossible to reach IMO (as Aran, dealing only a few lines per sec, that point where nearly everyone did 1mil lines was a nightmare)
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Patch Available - KMST 1.2.497
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