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Warrior %/s (KMS You & I + GMS Unleashed)
From the looks of things, there must be a typographical error for the data set of "Lightning (Unbuffed)". The observed maximum of 96980 is a large outlier compared to every other value, and it exceeds the expectation for even minimum damage calculations. Excluding that value, the second highest attained result was 93812, which is still higher than the projected maximum, but not by such a significant amount. It also does not match the projected minimum, where if your maximum were 93812, the minimum would be 85369.

Overall, this confirms that the damage bonuses are Total Damage, which was what I had assumed in my tables. I'll need to re-evaluated the method in the tables to confirm I'm using the optimal pattern, and I need to rework how Blast is being done. I can't remember if I had tested to see if Lightning charge with Blizzard to reset Elemental Charge was actually superior due to the damage bonus, compared to using Lightning Charge as a primary with Divine as the reset. You can observe on the table though that after sufficient Boss damage, as expected, Divine is stronger than Lightning.

Solving 250 * (3.67 + x) = 411 * (1.57 + x), x = 1.69 or 169%, and factor in other things such as Blast remaining constant, or charge effect bonuses, etc.
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Warrior %/s (KMS You & I + GMS Unleashed) - by JoeTang - 2014-01-12, 09:02 PM

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