2014-01-12, 05:46 AM
Daakun Wrote:I assume it has something to do with these fancy gold-border items I got from reward boxes, because I haven't even seen a fortification scroll or used a secret stone thing yet.
Two items, one a head equip named "Merilee's Loving Gaze" for 315 def and one a body equip named "Storm Merrilee's Loving Protection" for 401 def, and a set bonus for another 32 def.
And yeah, as a bard, I assumed DEF would be my go-to stat, so I've dumped literally every point into it so far; since all my healing done also heals myself, mitigating damage in the first place should go a lot further for me.
And thanks, nice to know pumping more DEF is still a good idea, since my % reduction will tank as my armour gets more outdated compared to my level.
Oh, but remember that since it's level-based, everything from the level at which...screw this, I'll provide an example.
Let's say you had capped DEF at Lv30. From this point onward you kept the absolute value of your DEF constant, and the percentage just kept dropping at 0.5%, so at Lv50 you ended up with 65% damage reduction.
Since it's damage reduction against "monsters of your level", if you take on Lv30 enemies, the damage you take will still be reduced by 75%. 74.5% for Lv31 enemies, 74% for Lv32 enemies, and so on. Just because your stat window now reads 65% doesn't mean that it's a 65% damage reduction applied to enemies of all levels. Similarly, enemies beyond Lv50 will be affected less.
Note that the above is just an example, and are by no means an accurate representation of in-game stats. The general idea however, is the same.
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[MENTION=5220]Coogi[/MENTION]; Here's a thread with some fairly important info you might want to put in the first post or something. And here's a pretty important guild-related one, regarding eidolons spawning in the guild hall. Note that all spawn timings and whatnot in both threads are set to EST (GMT-5). Because Aeria.
Let's say you had capped DEF at Lv30. From this point onward you kept the absolute value of your DEF constant, and the percentage just kept dropping at 0.5%, so at Lv50 you ended up with 65% damage reduction.
Since it's damage reduction against "monsters of your level", if you take on Lv30 enemies, the damage you take will still be reduced by 75%. 74.5% for Lv31 enemies, 74% for Lv32 enemies, and so on. Just because your stat window now reads 65% doesn't mean that it's a 65% damage reduction applied to enemies of all levels. Similarly, enemies beyond Lv50 will be affected less.
Note that the above is just an example, and are by no means an accurate representation of in-game stats. The general idea however, is the same.
__________________________
[MENTION=5220]Coogi[/MENTION]; Here's a thread with some fairly important info you might want to put in the first post or something. And here's a pretty important guild-related one, regarding eidolons spawning in the guild hall. Note that all spawn timings and whatnot in both threads are set to EST (GMT-5). Because Aeria.

