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Warrior %/s (KMS You & I + GMS Unleashed)
@JoeTang; from a rough calculation on my side a few days ago, it appears that Lightning Charge and Divine Charge's difference in damage is because all the increase in damage skills from e.g. Elemental Void goes to %DMG, and this stacks with the Blast buff and Elemental Void Buff. Because Divine Charge has virtually no %DMG bonuses from skills whereas Elemental Void increases... like... +210%, this multiplier makes things go over the roof for Lightning Charge by a healthy percentage.

Tonight I will test it more carefully, with a full loadout check. Just bear with me for a bit.

edit: [MENTION=535]JoeTang[/MENTION]; numbers are here.

 Paladin Charges analysis

All the % increases to Charge skills are therefore %DMG (or of the same variable class as Void, Blast and Charges).

For the damage increase due to charge effects, the changes were really small, but because I don't have a fat-enough boss to twack, I went to Bergamot.

Fire -> Bliz: Bliz max range went from 72k to 75k (~4% increase)
Bliz -> Light: Light max range went from 114k to 121k (~6% increase)
Light -> Divine: Divine max range went from 65k to 68k (~5% increase)

Empirically speaking those charge effect bonuses look like %DMG bonuses of the same variable (and certainly not +115%, but rather it does "115% damage" i.e. +15%DMG bonus)


Hadriel
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Warrior %/s (KMS You & I + GMS Unleashed) - by hadriel - 2014-01-09, 07:52 PM

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