@JoeTang; from a rough calculation on my side a few days ago, it appears that Lightning Charge and Divine Charge's difference in damage is because all the increase in damage skills from e.g. Elemental Void goes to %DMG, and this stacks with the Blast buff and Elemental Void Buff. Because Divine Charge has virtually no %DMG bonuses from skills whereas Elemental Void increases... like... +210%, this multiplier makes things go over the roof for Lightning Charge by a healthy percentage.
Tonight I will test it more carefully, with a full loadout check. Just bear with me for a bit.
edit: [MENTION=535]JoeTang[/MENTION]; numbers are here.
All the % increases to Charge skills are therefore %DMG (or of the same variable class as Void, Blast and Charges).
For the damage increase due to charge effects, the changes were really small, but because I don't have a fat-enough boss to twack, I went to Bergamot.
Fire -> Bliz: Bliz max range went from 72k to 75k (~4% increase)
Bliz -> Light: Light max range went from 114k to 121k (~6% increase)
Light -> Divine: Divine max range went from 65k to 68k (~5% increase)
Empirically speaking those charge effect bonuses look like %DMG bonuses of the same variable (and certainly not +115%, but rather it does "115% damage" i.e. +15%DMG bonus)
Hadriel
Tonight I will test it more carefully, with a full loadout check. Just bear with me for a bit.
edit: [MENTION=535]JoeTang[/MENTION]; numbers are here.
Paladin Charges analysis
All the % increases to Charge skills are therefore %DMG (or of the same variable class as Void, Blast and Charges).
For the damage increase due to charge effects, the changes were really small, but because I don't have a fat-enough boss to twack, I went to Bergamot.
Fire -> Bliz: Bliz max range went from 72k to 75k (~4% increase)
Bliz -> Light: Light max range went from 114k to 121k (~6% increase)
Light -> Divine: Divine max range went from 65k to 68k (~5% increase)
Empirically speaking those charge effect bonuses look like %DMG bonuses of the same variable (and certainly not +115%, but rather it does "115% damage" i.e. +15%DMG bonus)
Hadriel

