2014-01-09, 06:48 PM
The ones that require players to attack each other would have to have a special boss designed around them. I wouldn't just give that move to Ark or something like that. Also some of these bosses shouldn't be attempted solo ever.
I don't think I see the room for abuse, if you go around brutalizing all your teammates then the boss is just going to run a train on you anyway. I just wanted to add some friendly fire mechanics.
Petrified is a weaker form of Hilla's cage. It has an HP bar afaik, for petrified you just need everyone to attack the player at once.
Anyways, here's three more:
Erratic:
The player's speed and jump are tripled. This status is afflicted by bosses like Magnus wherein the player has to constantly dodge things.
Ethereal:
Player becomes immune to touch damage but takes increased damage from magic attacks.
Leaded:
The player's attacks become weighted, lowering their attack speed by a stage and increasing the delay on their attacks by 10%
I don't think I see the room for abuse, if you go around brutalizing all your teammates then the boss is just going to run a train on you anyway. I just wanted to add some friendly fire mechanics.
Petrified is a weaker form of Hilla's cage. It has an HP bar afaik, for petrified you just need everyone to attack the player at once.
Anyways, here's three more:
Erratic:
The player's speed and jump are tripled. This status is afflicted by bosses like Magnus wherein the player has to constantly dodge things.
Ethereal:
Player becomes immune to touch damage but takes increased damage from magic attacks.
Leaded:
The player's attacks become weighted, lowering their attack speed by a stage and increasing the delay on their attacks by 10%

