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Are there people here who still play their Mechanic during these latest updates?
#9
YennoX Wrote:The game is retarded that it has bosses that deal attacks that insta-kill or do several times the average class's HP. And to compensate for that, Nexon just gives everyone and their mothers flash jump or some variant. Doing the same for Mechs would just make the class another one of the victims.

Mechs are a great concept, but the game's combat mehcanics need to be overhauled to make individual classes shine (rather than revamping the classes themselves).

I'd be lying if I said that the newer boss fights aren't more exciting due to having avoidable but fatal attacks and encouraging movement. The old style of bossing wasn't as fun, where all you do is stand in one place and attack, occasionally moving to rebuff, reset attack count, or avoid DR. Both have their good and bad.

Jamesie Wrote:Mechanics just need a top-down remake like Archers, Warriors, and Mages got.

Yes please.

PoetryIsFail Wrote:Maybe give them some of that %hp attack resistance that Paladins have?

I wouldn't mind as long as its balanced like a Paladin's (needing to get yourself hit to trigger the 25%, and needing to hit a boss 6~ times to get the other 10%)

Besides the class that rides around on a tank should be tanky Monocle

May depend. Paladins are meant to be the toughest mofos ever, so I wouldn't want to step on their toes by making Mechs be able to survive HP-% attacks as well. However, the idea of Mechs being able to tank attacks reminds me too much of Super Robots and it makes my inner nerd smile.
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Are there people here who still play their Mechanic during these latest updates? - by IllegallySane - 2014-01-08, 03:50 PM

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