2014-01-07, 01:50 AM
There's nothing wrong with being short ranged. Part of Flame Haze's ability is that it disables the monster's touch damage, so being close ranged doesn't even matter if you keep that set up, which you should be doing anyway.
As for using Teleport as a 5th DoT, this isn't always necessary. Slime Virus, Megiddo Flame, and Flame Gear (if you have it) work nicely for this as well, as they all last longer than Teleport and are a bit easier to set up as well.
F/P has way more bossing potential than the other two magicians. F/P was designed as a bossing class. Flame Haze + Mist Eruption is a ridiculous amount of DPS that the other two magicians can't even compete with. I/L was designed as a mobbing class, and Bishop was designed mostly as a support class. I don't know much about Evans so I won't comment on them, though.
If all 4 classes can cap, then that changes things a bit, but I'm under the assumption that you're looking for more of the unfunded point of view, so I won't go into details with that.
As for using Teleport as a 5th DoT, this isn't always necessary. Slime Virus, Megiddo Flame, and Flame Gear (if you have it) work nicely for this as well, as they all last longer than Teleport and are a bit easier to set up as well.
F/P has way more bossing potential than the other two magicians. F/P was designed as a bossing class. Flame Haze + Mist Eruption is a ridiculous amount of DPS that the other two magicians can't even compete with. I/L was designed as a mobbing class, and Bishop was designed mostly as a support class. I don't know much about Evans so I won't comment on them, though.
If all 4 classes can cap, then that changes things a bit, but I'm under the assumption that you're looking for more of the unfunded point of view, so I won't go into details with that.

