Eunwol (I)
![[Image: RED.25000003.png]](http://static.southperry.net/patch/skill/RED.25000003.png)
Island Strike 2nd Hit
Description: Use spirit power to strike multiple enemies in front of you.
Delays: megaPunch1 - 480 ms
Range: 230%
Animations: effect, hit.0
Maximum Level: 25
![[Image: RED.25000001.png]](http://static.southperry.net/patch/skill/RED.25000001.png)
Mega Punch 2nd Hit
Description: Thrust your fist forward, hitting multiple enemies.
Delays: megaPunch1 - 480 ms
Range: 230%
Animations: effect, hit.0
Maximum Level: 25
![[Image: RED.25001204.png]](http://static.southperry.net/patch/skill/RED.25001204.png)
Jump
Description: While in mid-air, jump again to leap forward.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: Jump - 0 ms
Animations: effect
Maximum Level: 20
![[Image: RED.25000105.png]](http://static.southperry.net/patch/skill/RED.25000105.png)
Heaven and Earth in One
Description: Absorb the aura of heaven and earth, increasing your physical and magical defenses, and your maximum HP and MP.
Info: type = 50
Info2: type = 50
Maximum Level: 20
![[Image: RED.25001000.png]](http://static.southperry.net/patch/skill/RED.25001000.png)
Mega Punch
Description: Thrust your fist forward, hitting multiple enemies. When used repeatedly, you can chain up to two hits.
Delays: megaPunch0 - 360 ms
Range: 220%
Chains To: Mega Punch 2nd Hit
Chained Delay: 360 ms
Animations: effect, hit.0
Maximum Level: 25
![[Image: RED.25001002.png]](http://static.southperry.net/patch/skill/RED.25001002.png)
Island Strike
Description: Use spirit power to strike multiple enemies in front of you. When used repeatedly, you can chain up to two hits.
Delays: megaPunch0 - 360 ms
Range: 230%
Chains To: Island Strike 2nd Hit
Chained Delay: 360 ms
Animations: effect, hit.0
Maximum Level: 25
![[Image: RED.25000003.png]](http://static.southperry.net/patch/skill/RED.25000003.png)
Island Strike 2nd Hit
Description: Use spirit power to strike multiple enemies in front of you.
Delays: megaPunch1 - 480 ms
Range: 230%
Animations: effect, hit.0
Maximum Level: 25
| 1 | MP Cost: 7, Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4 |
| 2 | MP Cost: 7, Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4 |
| 3 | MP Cost: 7, Damage: 89%, Number of Hits: 2, Max Enemies Hit: 4 |
| 4 | MP Cost: 7, Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4 |
| 5 | MP Cost: 7, Damage: 95%, Number of Hits: 2, Max Enemies Hit: 4 |
| 6 | MP Cost: 8, Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4 |
| 7 | MP Cost: 8, Damage: 101%, Number of Hits: 2, Max Enemies Hit: 4 |
| 8 | MP Cost: 8, Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4 |
| 9 | MP Cost: 8, Damage: 107%, Number of Hits: 2, Max Enemies Hit: 4 |
| 10 | MP Cost: 8, Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4 |
| 11 | MP Cost: 8, Damage: 113%, Number of Hits: 2, Max Enemies Hit: 4 |
| 12 | MP Cost: 9, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4 |
| 13 | MP Cost: 9, Damage: 119%, Number of Hits: 2, Max Enemies Hit: 4 |
| 14 | MP Cost: 9, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 4 |
| 15 | MP Cost: 9, Damage: 125%, Number of Hits: 2, Max Enemies Hit: 4 |
| 16 | MP Cost: 9, Damage: 128%, Number of Hits: 2, Max Enemies Hit: 4 |
| 17 | MP Cost: 9, Damage: 131%, Number of Hits: 2, Max Enemies Hit: 4 |
| 18 | MP Cost: 10, Damage: 134%, Number of Hits: 2, Max Enemies Hit: 4 |
| 19 | MP Cost: 10, Damage: 137%, Number of Hits: 2, Max Enemies Hit: 4 |
| 20 | MP Cost: 10, Damage: 140%, Number of Hits: 2, Max Enemies Hit: 4 |
| 21 | MP Cost: 10, Damage: 143%, Number of Hits: 2, Max Enemies Hit: 4 |
| 22 | MP Cost: 10, Damage: 146%, Number of Hits: 2, Max Enemies Hit: 4 |
| 23 | MP Cost: 10, Damage: 149%, Number of Hits: 2, Max Enemies Hit: 4 |
| 24 | MP Cost: 11, Damage: 152%, Number of Hits: 2, Max Enemies Hit: 4 |
| 25 | MP Cost: 11, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 4 |
![[Image: RED.25000001.png]](http://static.southperry.net/patch/skill/RED.25000001.png)
Mega Punch 2nd Hit
Description: Thrust your fist forward, hitting multiple enemies.
Delays: megaPunch1 - 480 ms
Range: 230%
Animations: effect, hit.0
Maximum Level: 25
| 1 | MP Cost: 5, Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 |
| 2 | MP Cost: 5, Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 |
| 3 | MP Cost: 5, Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 |
| 4 | MP Cost: 5, Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 |
| 5 | MP Cost: 5, Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 |
| 6 | MP Cost: 6, Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4 |
| 7 | MP Cost: 6, Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4 |
| 8 | MP Cost: 6, Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4 |
| 9 | MP Cost: 6, Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4 |
| 10 | MP Cost: 6, Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4 |
| 11 | MP Cost: 6, Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4 |
| 12 | MP Cost: 7, Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4 |
| 13 | MP Cost: 7, Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4 |
| 14 | MP Cost: 7, Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4 |
| 15 | MP Cost: 7, Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4 |
| 16 | MP Cost: 7, Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4 |
| 17 | MP Cost: 7, Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4 |
| 18 | MP Cost: 8, Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4 |
| 19 | MP Cost: 8, Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4 |
| 20 | MP Cost: 8, Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4 |
| 21 | MP Cost: 8, Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4 |
| 22 | MP Cost: 8, Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4 |
| 23 | MP Cost: 8, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4 |
| 24 | MP Cost: 9, Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4 |
| 25 | MP Cost: 9, Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4 |
![[Image: RED.25001204.png]](http://static.southperry.net/patch/skill/RED.25001204.png)
Jump
Description: While in mid-air, jump again to leap forward.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: Jump - 0 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 20, Jumps a certain distance. |
| 2 | MP Cost: 19, Jumps a certain distance. |
| 3 | MP Cost: 19, Jumps a certain distance. |
| 4 | MP Cost: 18, Jumps a certain distance. |
| 5 | MP Cost: 18, Jumps a certain distance. |
| 6 | MP Cost: 17, Jumps a certain distance. |
| 7 | MP Cost: 17, Jumps a certain distance. |
| 8 | MP Cost: 16, Jumps a certain distance. |
| 9 | MP Cost: 16, Jumps a certain distance. |
| 10 | MP Cost: 15, Jumps a certain distance. |
| 11 | MP Cost: 15, Jumps a certain distance. |
| 12 | MP Cost: 14, Jumps a certain distance. |
| 13 | MP Cost: 14, Jumps a certain distance. |
| 14 | MP Cost: 13, Jumps a certain distance. |
| 15 | MP Cost: 13, Jumps a certain distance. |
| 16 | MP Cost: 12, Jumps a certain distance. |
| 17 | MP Cost: 12, Jumps a certain distance. |
| 18 | MP Cost: 11, Jumps a certain distance. |
| 19 | MP Cost: 11, Jumps a certain distance. |
| 20 | MP Cost: 10, Jumps a certain distance. |
![[Image: RED.25000105.png]](http://static.southperry.net/patch/skill/RED.25000105.png)
Heaven and Earth in One
Description: Absorb the aura of heaven and earth, increasing your physical and magical defenses, and your maximum HP and MP.
Info: type = 50
Info2: type = 50
Maximum Level: 20
| 1 | Weapon DEF: +25, Magic DEF: +25, Max HP: +1%, Max MP: +1% |
| 2 | Weapon DEF: +50, Magic DEF: +50, Max HP: +2%, Max MP: +2% |
| 3 | Weapon DEF: +75, Magic DEF: +75, Max HP: +3%, Max MP: +3% |
| 4 | Weapon DEF: +100, Magic DEF: +100, Max HP: +4%, Max MP: +4% |
| 5 | Weapon DEF: +125, Magic DEF: +125, Max HP: +5%, Max MP: +5% |
| 6 | Weapon DEF: +150, Magic DEF: +150, Max HP: +6%, Max MP: +6% |
| 7 | Weapon DEF: +175, Magic DEF: +175, Max HP: +7%, Max MP: +7% |
| 8 | Weapon DEF: +200, Magic DEF: +200, Max HP: +8%, Max MP: +8% |
| 9 | Weapon DEF: +225, Magic DEF: +225, Max HP: +9%, Max MP: +9% |
| 10 | Weapon DEF: +250, Magic DEF: +250, Max HP: +10%, Max MP: +10% |
| 11 | Weapon DEF: +275, Magic DEF: +275, Max HP: +11%, Max MP: +11% |
| 12 | Weapon DEF: +300, Magic DEF: +300, Max HP: +12%, Max MP: +12% |
| 13 | Weapon DEF: +325, Magic DEF: +325, Max HP: +13%, Max MP: +13% |
| 14 | Weapon DEF: +350, Magic DEF: +350, Max HP: +14%, Max MP: +14% |
| 15 | Weapon DEF: +375, Magic DEF: +375, Max HP: +15%, Max MP: +15% |
| 16 | Weapon DEF: +400, Magic DEF: +400, Max HP: +16%, Max MP: +16% |
| 17 | Weapon DEF: +425, Magic DEF: +425, Max HP: +17%, Max MP: +17% |
| 18 | Weapon DEF: +450, Magic DEF: +450, Max HP: +18%, Max MP: +18% |
| 19 | Weapon DEF: +475, Magic DEF: +475, Max HP: +19%, Max MP: +19% |
| 20 | Weapon DEF: +500, Magic DEF: +500, Max HP: +20%, Max MP: +20% |
![[Image: RED.25001000.png]](http://static.southperry.net/patch/skill/RED.25001000.png)
Mega Punch
Description: Thrust your fist forward, hitting multiple enemies. When used repeatedly, you can chain up to two hits.
Delays: megaPunch0 - 360 ms
Range: 220%
Chains To: Mega Punch 2nd Hit
Chained Delay: 360 ms
Animations: effect, hit.0
Maximum Level: 25
| 1 | MP Cost: 5 - [1st Hit] - Damage: 61%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 |
| 2 | MP Cost: 5 - [1st Hit] - Damage: 62%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 |
| 3 | MP Cost: 5 - [1st Hit] - Damage: 63%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 |
| 4 | MP Cost: 5 - [1st Hit] - Damage: 64%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 |
| 5 | MP Cost: 5 - [1st Hit] - Damage: 65%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 |
| 6 | MP Cost: 6 - [1st Hit] - Damage: 66%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4 |
| 7 | MP Cost: 6 - [1st Hit] - Damage: 67%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4 |
| 8 | MP Cost: 6 - [1st Hit] - Damage: 68%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4 |
| 9 | MP Cost: 6 - [1st Hit] - Damage: 69%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4 |
| 10 | MP Cost: 6 - [1st Hit] - Damage: 70%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4 |
| 11 | MP Cost: 6 - [1st Hit] - Damage: 71%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4 |
| 12 | MP Cost: 7 - [1st Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4 |
| 13 | MP Cost: 7 - [1st Hit] - Damage: 73%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4 |
| 14 | MP Cost: 7 - [1st Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4 |
| 15 | MP Cost: 7 - [1st Hit] - Damage: 75%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4 |
| 16 | MP Cost: 7 - [1st Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4 |
| 17 | MP Cost: 7 - [1st Hit] - Damage: 77%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4 |
| 18 | MP Cost: 8 - [1st Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4 |
| 19 | MP Cost: 8 - [1st Hit] - Damage: 79%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4 |
| 20 | MP Cost: 8 - [1st Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4 |
| 21 | MP Cost: 8 - [1st Hit] - Damage: 81%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4 |
| 22 | MP Cost: 8 - [1st Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4 |
| 23 | MP Cost: 8 - [1st Hit] - Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4 |
| 24 | MP Cost: 9 - [1st Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4 |
| 25 | MP Cost: 9 - [1st Hit] - Damage: 85%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4 |
![[Image: RED.25001002.png]](http://static.southperry.net/patch/skill/RED.25001002.png)
Island Strike
Description: Use spirit power to strike multiple enemies in front of you. When used repeatedly, you can chain up to two hits.
Delays: megaPunch0 - 360 ms
Range: 230%
Chains To: Island Strike 2nd Hit
Chained Delay: 360 ms
Animations: effect, hit.0
Maximum Level: 25
| 1 | MP Cost: 7 - [1st Hit] - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 83%, Number of Hits: 2, Max Enemies Hit: 4 |
| 2 | MP Cost: 7 - [1st Hit] - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4 |
| 3 | MP Cost: 7 - [1st Hit] - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 89%, Number of Hits: 2, Max Enemies Hit: 4 |
| 4 | MP Cost: 7 - [1st Hit] - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4 |
| 5 | MP Cost: 7 - [1st Hit] - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 95%, Number of Hits: 2, Max Enemies Hit: 4 |
| 6 | MP Cost: 8 - [1st Hit] - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4 |
| 7 | MP Cost: 8 - [1st Hit] - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 101%, Number of Hits: 2, Max Enemies Hit: 4 |
| 8 | MP Cost: 8 - [1st Hit] - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4 |
| 9 | MP Cost: 8 - [1st Hit] - Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 107%, Number of Hits: 2, Max Enemies Hit: 4 |
| 10 | MP Cost: 8 - [1st Hit] - Damage: 90%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4 |
| 11 | MP Cost: 8 - [1st Hit] - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 113%, Number of Hits: 2, Max Enemies Hit: 4 |
| 12 | MP Cost: 9 - [1st Hit] - Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4 |
| 13 | MP Cost: 9 - [1st Hit] - Damage: 96%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 119%, Number of Hits: 2, Max Enemies Hit: 4 |
| 14 | MP Cost: 9 - [1st Hit] - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 122%, Number of Hits: 2, Max Enemies Hit: 4 |
| 15 | MP Cost: 9 - [1st Hit] - Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 125%, Number of Hits: 2, Max Enemies Hit: 4 |
| 16 | MP Cost: 9 - [1st Hit] - Damage: 102%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 128%, Number of Hits: 2, Max Enemies Hit: 4 |
| 17 | MP Cost: 9 - [1st Hit] - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 131%, Number of Hits: 2, Max Enemies Hit: 4 |
| 18 | MP Cost: 10 - [1st Hit] - Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 134%, Number of Hits: 2, Max Enemies Hit: 4 |
| 19 | MP Cost: 10 - [1st Hit] - Damage: 108%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 137%, Number of Hits: 2, Max Enemies Hit: 4 |
| 20 | MP Cost: 10 - [1st Hit] - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 140%, Number of Hits: 2, Max Enemies Hit: 4 |
| 21 | MP Cost: 10 - [1st Hit] - Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 143%, Number of Hits: 2, Max Enemies Hit: 4 |
| 22 | MP Cost: 10 - [1st Hit] - Damage: 114%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 146%, Number of Hits: 2, Max Enemies Hit: 4 |
| 23 | MP Cost: 10 - [1st Hit] - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 149%, Number of Hits: 2, Max Enemies Hit: 4 |
| 24 | MP Cost: 11 - [1st Hit] - Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 152%, Number of Hits: 2, Max Enemies Hit: 4 |
| 25 | MP Cost: 11 - [1st Hit] - Damage: 120%, Number of Hits: 2, Max Enemies Hit: 4 - [2nd Hit] - Damage: 155%, Number of Hits: 2, Max Enemies Hit: 4 |
Eunwol (II)
![[Image: RED.25100108.png]](http://static.southperry.net/patch/skill/RED.25100108.png)
Physical Training
Description: Train your body, permanently increasing your Strength.
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.25101111.png]](http://static.southperry.net/patch/skill/RED.25101111.png)
Spirit Unity 2 (dummy)
Description: Spirit Unity 2 dummy
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.25101205.png]](http://static.southperry.net/patch/skill/RED.25101205.png)
Backstep Movement
Description: Slide backwards at a high speed. Permanently increases your Evasion Rate.
Info: type = 2, casterMove = 1, delay = 1200
Info2: type = 2, casterMove = 1, delay = 1200
Delays: cancelBackStep - 90 ms
Range: 1050%
Animations: special, effect
Maximum Level: 15
![[Image: RED.25100107.png]](http://static.southperry.net/patch/skill/RED.25100107.png)
Spirit Unity 2
Description: Improve your unity with the spirits, increasing the base effects as well as your Accuracy, Avoidability, and Attack Speed.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 1 Spirit Unity 1
Maximum Level: 10
![[Image: RED.25100106.png]](http://static.southperry.net/patch/skill/RED.25100106.png)
Knuckle Mastery
Description: Increase the weapon mastery of Knuckles and permanently increases Accuracy
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.25100001.png]](http://static.southperry.net/patch/skill/RED.25100001.png)
Ground Strike 2nd Hit
Description: Call forth a spirit of the land to strike the ground, blowing through enemies in front of you. A shockwave is produced after striking, slowing down enemies in its path.
Delays: groundStrike1 - 720 ms
Range: 175%
Chains To: Ground Strike
Chained Delay: 720 ms
Final Attack: Knuckler
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.25100002.png]](http://static.southperry.net/patch/skill/RED.25100002.png)
Ground Strike Shockwave
Description: Call forth a spirit of the land to strike the ground creating a shockwave that slows down enemies in its path.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Range: 370%
Animations: hit.0, effect, mob
Maximum Level: 20
![[Image: RED.25100010.png]](http://static.southperry.net/patch/skill/RED.25100010.png)
Fox Spirit (dummy)
Description: Fox Spirit dummy
Info: type = 51
Info2: type = 51
Animations: hit.0
Maximum Level: 10
![[Image: RED.25101003.png]](http://static.southperry.net/patch/skill/RED.25101003.png)
Crushing Iron - Down
Description: Summon a blade spirit that will drag several enemies in front of you downwards.
Delays: dragPulling_down - 630 ms
Range: 225%
Chains To: Mega Punch, Island Strike, Ground Strike, Shockwave Punch, Soul Curtain, Bomb Punch, Spirit Claw
Chained Delay: 540 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.25100009.png]](http://static.southperry.net/patch/skill/RED.25100009.png)
Fox Spirit
Description: When attacking, have a chance to summon a Fox Spirit. This spirit will seek nearby enemies and deal damage to them repeatedly
Info: type = 51
Info2: type = 51
Range: 500%
Animations: effect
Maximum Level: 10
![[Image: RED.25101000.png]](http://static.southperry.net/patch/skill/RED.25101000.png)
Ground Strike
Description: Call forth a spirit of the land to strike the ground, blowing through enemies in front of you. When used repeatedly, you can chain up to two hits. A shockwave is produced after the final hit strikes, slowing down enemies in its path.
Delays: groundStrike0 - 720 ms
Range: 235%
Chains To: Ground Strike 2nd Hit
Chained Delay: 720 ms
Final Attack: Knuckler
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.25101004.png]](http://static.southperry.net/patch/skill/RED.25101004.png)
Crushing Iron - Forward
Description: Summon a blade spirit that will drag several enemies in front of you towards you.
Delays: dragPulling_front - 720 ms
Range: 445%
Chains To: Mega Punch, Island Strike, Ground Strike, Shockwave Punch, Soul Curtain, Bomb Punch, Spirit Claw
Chained Delay: 630 ms
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.25100108.png]](http://static.southperry.net/patch/skill/RED.25100108.png)
Physical Training
Description: Train your body, permanently increasing your Strength.
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | STR: +6 |
| 2 | STR: +12 |
| 3 | STR: +18 |
| 4 | STR: +24 |
| 5 | STR: +30 |
| 6 | STR: +36 |
| 7 | STR: +42 |
| 8 | STR: +48 |
| 9 | STR: +54 |
| 10 | STR: +60 |
![[Image: RED.25101111.png]](http://static.southperry.net/patch/skill/RED.25101111.png)
Spirit Unity 2 (dummy)
Description: Spirit Unity 2 dummy
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Accuracy: +30, Avoidability: +30, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 2 | Accuracy: +60, Avoidability: +60, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 3 | Accuracy: +90, Avoidability: +90, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 4 | Accuracy: +120, Avoidability: +120, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 5 | Accuracy: +150, Avoidability: +150, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 6 | Accuracy: +180, Avoidability: +180, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 7 | Accuracy: +210, Avoidability: +210, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 8 | Accuracy: +240, Avoidability: +240, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 9 | Accuracy: +270, Avoidability: +270, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 10 | Accuracy: +300, Avoidability: +300, Attack Speed: -1, Stance Rate: 100%, Damage Taken Reduction: 30% |
![[Image: RED.25101205.png]](http://static.southperry.net/patch/skill/RED.25101205.png)
Backstep Movement
Description: Slide backwards at a high speed. Permanently increases your Evasion Rate.
Info: type = 2, casterMove = 1, delay = 1200
Info2: type = 2, casterMove = 1, delay = 1200
Delays: cancelBackStep - 90 ms
Range: 1050%
Animations: special, effect
Maximum Level: 15
| 1 | MP Cost: 24, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +1% |
| 2 | MP Cost: 23, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +2% |
| 3 | MP Cost: 22, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +3% |
| 4 | MP Cost: 21, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +4% |
| 5 | MP Cost: 20, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +5% |
| 6 | MP Cost: 19, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +6% |
| 7 | MP Cost: 18, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +7% |
| 8 | MP Cost: 17, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +8% |
| 9 | MP Cost: 16, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +9% |
| 10 | MP Cost: 15, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +10% |
| 11 | MP Cost: 14, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +11% |
| 12 | MP Cost: 13, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +12% |
| 13 | MP Cost: 12, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +13% |
| 14 | MP Cost: 11, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +14% |
| 15 | MP Cost: 10, Slide Backwards a fixed distance - Passive Effect - Evasion Rate: +15% |
![[Image: RED.25100107.png]](http://static.southperry.net/patch/skill/RED.25100107.png)
Spirit Unity 2
Description: Improve your unity with the spirits, increasing the base effects as well as your Accuracy, Avoidability, and Attack Speed.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 1 Spirit Unity 1
Maximum Level: 10
| 1 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +30, Avoidability: +30, Attack Speed: -1 |
| 2 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +60, Avoidability: +60, Attack Speed: -1 |
| 3 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +90, Avoidability: +90, Attack Speed: -1 |
| 4 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +120, Avoidability: +120, Attack Speed: -1 |
| 5 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +150, Avoidability: +150, Attack Speed: -1 |
| 6 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +180, Avoidability: +180, Attack Speed: -1 |
| 7 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +210, Avoidability: +210, Attack Speed: -1 |
| 8 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +240, Avoidability: +240, Attack Speed: -1 |
| 9 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +270, Avoidability: +270, Attack Speed: -1 |
| 10 | Recover 1% HP and 1% MP per attack - Damage Taken Reduction: 30%, Stance Rate: 100%, Accuracy: +300, Avoidability: +300, Attack Speed: -1 |
![[Image: RED.25100106.png]](http://static.southperry.net/patch/skill/RED.25100106.png)
Knuckle Mastery
Description: Increase the weapon mastery of Knuckles and permanently increases Accuracy
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Knuckle Mastery: 14%, Accuracy: +12 |
| 2 | Knuckle Mastery: 18%, Accuracy: +24 |
| 3 | Knuckle Mastery: 22%, Accuracy: +36 |
| 4 | Knuckle Mastery: 26%, Accuracy: +48 |
| 5 | Knuckle Mastery: 30%, Accuracy: +60 |
| 6 | Knuckle Mastery: 34%, Accuracy: +72 |
| 7 | Knuckle Mastery: 38%, Accuracy: +84 |
| 8 | Knuckle Mastery: 42%, Accuracy: +96 |
| 9 | Knuckle Mastery: 46%, Accuracy: +108 |
| 10 | Knuckle Mastery: 50%, Accuracy: +120 |
![[Image: RED.25100001.png]](http://static.southperry.net/patch/skill/RED.25100001.png)
Ground Strike 2nd Hit
Description: Call forth a spirit of the land to strike the ground, blowing through enemies in front of you. A shockwave is produced after striking, slowing down enemies in its path.
Delays: groundStrike1 - 720 ms
Range: 175%
Chains To: Ground Strike
Chained Delay: 720 ms
Final Attack: Knuckler
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost, 13, Damage: 227%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 21% |
| 2 | MP Cost, 13, Damage: 234%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 22% |
| 3 | MP Cost, 13, Damage: 241%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 23% |
| 4 | MP Cost, 14, Damage: 248%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 24% |
| 5 | MP Cost, 14, Damage: 255%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 25% |
| 6 | MP Cost, 14, Damage: 262%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 26% |
| 7 | MP Cost, 14, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 27% |
| 8 | MP Cost, 15, Damage: 276%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 28% |
| 9 | MP Cost, 15, Damage: 283%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 29% |
| 10 | MP Cost, 15, Damage: 290%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 30% |
| 11 | MP Cost, 15, Damage: 297%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 31% |
| 12 | MP Cost, 16, Damage: 304%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 32% |
| 13 | MP Cost, 16, Damage: 311%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 33% |
| 14 | MP Cost, 16, Damage: 318%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 34% |
| 15 | MP Cost, 16, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 35% |
| 16 | MP Cost, 17, Damage: 332%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 36% |
| 17 | MP Cost, 17, Damage: 339%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 37% |
| 18 | MP Cost, 17, Damage: 346%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 38% |
| 19 | MP Cost, 17, Damage: 353%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 39% |
| 20 | MP Cost, 18, Damage: 360%, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 40% |
![[Image: RED.25100002.png]](http://static.southperry.net/patch/skill/RED.25100002.png)
Ground Strike Shockwave
Description: Call forth a spirit of the land to strike the ground creating a shockwave that slows down enemies in its path.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Range: 370%
Animations: hit.0, effect, mob
Maximum Level: 20
| 1 | Slow Rate: 21% |
| 2 | Slow Rate: 22% |
| 3 | Slow Rate: 23% |
| 4 | Slow Rate: 24% |
| 5 | Slow Rate: 25% |
| 6 | Slow Rate: 26% |
| 7 | Slow Rate: 27% |
| 8 | Slow Rate: 28% |
| 9 | Slow Rate: 29% |
| 10 | Slow Rate: 30% |
| 11 | Slow Rate: 31% |
| 12 | Slow Rate: 32% |
| 13 | Slow Rate: 33% |
| 14 | Slow Rate: 34% |
| 15 | Slow Rate: 35% |
| 16 | Slow Rate: 36% |
| 17 | Slow Rate: 37% |
| 18 | Slow Rate: 38% |
| 19 | Slow Rate: 39% |
| 20 | Slow Rate: 40% |
![[Image: RED.25100010.png]](http://static.southperry.net/patch/skill/RED.25100010.png)
Fox Spirit (dummy)
Description: Fox Spirit dummy
Info: type = 51
Info2: type = 51
Animations: hit.0
Maximum Level: 10
| 1 | Damage: 64%, Number of Hits: 1, Max Enemies Hit: 1 |
| 2 | Damage: 68%, Number of Hits: 1, Max Enemies Hit: 1 |
| 3 | Damage: 72%, Number of Hits: 1, Max Enemies Hit: 1 |
| 4 | Damage: 76%, Number of Hits: 1, Max Enemies Hit: 1 |
| 5 | Damage: 80%, Number of Hits: 1, Max Enemies Hit: 1 |
| 6 | Damage: 84%, Number of Hits: 1, Max Enemies Hit: 1 |
| 7 | Damage: 88%, Number of Hits: 1, Max Enemies Hit: 1 |
| 8 | Damage: 92%, Number of Hits: 1, Max Enemies Hit: 1 |
| 9 | Damage: 96%, Number of Hits: 1, Max Enemies Hit: 1 |
| 10 | Damage: 100%, Number of Hits: 1, Max Enemies Hit: 1 |
![[Image: RED.25101003.png]](http://static.southperry.net/patch/skill/RED.25101003.png)
Crushing Iron - Down
Description: Summon a blade spirit that will drag several enemies in front of you downwards.
Delays: dragPulling_down - 630 ms
Range: 225%
Chains To: Mega Punch, Island Strike, Ground Strike, Shockwave Punch, Soul Curtain, Bomb Punch, Spirit Claw
Chained Delay: 540 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | MP Cost, 22, Damage: 64%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 10 sec |
| 2 | MP Cost, 24, Damage: 68%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 9 sec |
| 3 | MP Cost, 26, Damage: 72%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 8 sec |
| 4 | MP Cost, 28, Damage: 76%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 7 sec |
| 5 | MP Cost, 30, Damage: 80%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 6 sec |
| 6 | MP Cost, 32, Damage: 84%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 5 sec |
| 7 | MP Cost, 34, Damage: 88%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 4 sec |
| 8 | MP Cost, 36, Damage: 92%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 3 sec |
| 9 | MP Cost, 38, Damage: 96%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 2 sec |
| 10 | MP Cost, 40, Damage: 100%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 1 sec |
![[Image: RED.25100009.png]](http://static.southperry.net/patch/skill/RED.25100009.png)
Fox Spirit
Description: When attacking, have a chance to summon a Fox Spirit. This spirit will seek nearby enemies and deal damage to them repeatedly
Info: type = 51
Info2: type = 51
Range: 500%
Animations: effect
Maximum Level: 10
| 1 | Activation Rate: 5%, Summon 1 Fox Spirit(s), Damage: 64%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 2 | Activation Rate: 6%, Summon 1 Fox Spirit(s), Damage: 68%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 3 | Activation Rate: 6%, Summon 1 Fox Spirit(s), Damage: 72%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 4 | Activation Rate: 7%, Summon 1 Fox Spirit(s), Damage: 76%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 5 | Activation Rate: 7%, Summon 1 Fox Spirit(s), Damage: 80%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 6 | Activation Rate: 8%, Summon 1 Fox Spirit(s), Damage: 84%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 7 | Activation Rate: 8%, Summon 1 Fox Spirit(s), Damage: 88%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 8 | Activation Rate: 9%, Summon 1 Fox Spirit(s), Damage: 92%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 9 | Activation Rate: 9%, Summon 1 Fox Spirit(s), Damage: 96%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 1 times |
| 10 | Activation Rate: 10%, Summon 1 Fox Spirit(s), Damage: 100%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
![[Image: RED.25101000.png]](http://static.southperry.net/patch/skill/RED.25101000.png)
Ground Strike
Description: Call forth a spirit of the land to strike the ground, blowing through enemies in front of you. When used repeatedly, you can chain up to two hits. A shockwave is produced after the final hit strikes, slowing down enemies in its path.
Delays: groundStrike0 - 720 ms
Range: 235%
Chains To: Ground Strike 2nd Hit
Chained Delay: 720 ms
Final Attack: Knuckler
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost, 13 - [1st Hit] - Damage: 227%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 227, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 21% |
| 2 | MP Cost, 13 - [1st Hit] - Damage: 234%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 234, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 22% |
| 3 | MP Cost, 13 - [1st Hit] - Damage: 241%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 241, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 23% |
| 4 | MP Cost, 14 - [1st Hit] - Damage: 248%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 248, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 24% |
| 5 | MP Cost, 14 - [1st Hit] - Damage: 255%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 255, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 25% |
| 6 | MP Cost, 14 - [1st Hit] - Damage: 262%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 262, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 26% |
| 7 | MP Cost, 14 - [1st Hit] - Damage: 269%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 269, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 27% |
| 8 | MP Cost, 15 - [1st Hit] - Damage: 276%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 276, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 28% |
| 9 | MP Cost, 15 - [1st Hit] - Damage: 283%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 283, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 29% |
| 10 | MP Cost, 15 - [1st Hit] - Damage: 290%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 290, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 30% |
| 11 | MP Cost, 15 - [1st Hit] - Damage: 297%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 297, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 31% |
| 12 | MP Cost, 16 - [1st Hit] - Damage: 304%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 304, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 32% |
| 13 | MP Cost, 16 - [1st Hit] - Damage: 311%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 311, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 33% |
| 14 | MP Cost, 16 - [1st Hit] - Damage: 318%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 318, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 34% |
| 15 | MP Cost, 16 - [1st Hit] - Damage: 325%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 325, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 35% |
| 16 | MP Cost, 17 - [1st Hit] - Damage: 332%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 332, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 36% |
| 17 | MP Cost, 17 - [1st Hit] - Damage: 339%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 339, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 37% |
| 18 | MP Cost, 17 - [1st Hit] - Damage: 346%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 346, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 38% |
| 19 | MP Cost, 17 - [1st Hit] - Damage: 353%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 353, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 39% |
| 20 | MP Cost, 18 - [1st Hit] - Damage: 360%, Number of Hits: 2, Max Enemies Hit: 6 - [2nd Hit] - Damage: 360, Number of Hits: 2, Max Enemies Hit: 6 - [Shockwave] - Slows 15 enemies by 40% |
![[Image: RED.25101004.png]](http://static.southperry.net/patch/skill/RED.25101004.png)
Crushing Iron - Forward
Description: Summon a blade spirit that will drag several enemies in front of you towards you.
Delays: dragPulling_front - 720 ms
Range: 445%
Chains To: Mega Punch, Island Strike, Ground Strike, Shockwave Punch, Soul Curtain, Bomb Punch, Spirit Claw
Chained Delay: 630 ms
Animations: effect, hit.0
Maximum Level: 10
| 1 | MP Cost, 22, Damage: 74%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 10 sec |
| 2 | MP Cost, 24, Damage: 78%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 9 sec |
| 3 | MP Cost, 26, Damage: 82%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 8 sec |
| 4 | MP Cost, 28, Damage: 86%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 7 sec |
| 5 | MP Cost, 30, Damage: 90%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 6 sec |
| 6 | MP Cost, 32, Damage: 94%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 5 sec |
| 7 | MP Cost, 34, Damage: 98%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 4 sec |
| 8 | MP Cost, 36, Damage: 102%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 3 sec |
| 9 | MP Cost, 38, Damage: 106%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 2 sec |
| 10 | MP Cost, 40, Damage: 110%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown: 1 sec |
Eunwol (III)
![[Image: RED.25110001.png]](http://static.southperry.net/patch/skill/RED.25110001.png)
Shockwave Punch 2nd Hit
Description: Call forth a spirit of the land to strike enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: shockWavePunch1 - 420 ms
Range: 300%
Chains To: Shockwave Punch 3rd Hit
Chained Delay: 330 ms
Animations: hit.0, effect
Maximum Level: 20
![[Image: RED.25110108.png]](http://static.southperry.net/patch/skill/RED.25110108.png)
Spirits and Body as One
Description: Harmonize spirit power and your body, increasing Physical and Magical Defense, and Status Effect and Elemental Resistance.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 20 Heaven and Earth in One
Maximum Level: 10
![[Image: RED.25110003.png]](http://static.southperry.net/patch/skill/RED.25110003.png)
Shockwave Punch Shockwave
Description: Generate a Shockwave when Shockwave Punch 3rd Hit hits an enemy.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Range: 680%
Animations: effect, effect0, hit.0
Maximum Level: 20
![[Image: RED.25110002.png]](http://static.southperry.net/patch/skill/RED.25110002.png)
Shockwave Punch 3rd Hit
Description: Call forth a spirit of the land to strike enemies in front of you. When you hit an enemy, generate a shockwave beneath them, damaging anything in its path.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: shockWavePunch2 - 870 ms
Range: 340%
Final Attack: Knuckler
Animations: hit.0, effect
Maximum Level: 20
![[Image: RED.25111000.png]](http://static.southperry.net/patch/skill/RED.25111000.png)
Shockwave Punch
Description: Call forth a spirit of the land to strike enemies in front of you. When used repeatedly, you can chain up to three hits. The third hit can generate a shockwave, damaging anything in its path.
Note: Dummy effects omitted, see Shockwave Punch 2nd Hit, 3rd Hit, Shockwave
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: shockWavePunch0 - 450 ms
Range: 335%
Chains To: Shockwave Punch 2nd Hit
Chained Delay: 360 ms
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.25111004.png]](http://static.southperry.net/patch/skill/RED.25111004.png)
Crushing Iron - Around
Description: Summon a blade spirit that will drag several enemies around you inwards.
Info: type = 1, areaAttack = 1, pullTarget = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1
Delays: dragPulling_turn - 630 ms
Range: 270%
Chains To: Mega Punch, Island Strike, Ground Strike, Shockwave Punch, Soul Curtain, Bomb Punch, Spirit Claw
Chained Delay: 540 ms
Animations: effect, hit.0, hit.1
Maximum Level: 10
![[Image: RED.25110107.png]](http://static.southperry.net/patch/skill/RED.25110107.png)
Spirit Unity 3
Description: Improve your unity with the spirits, increasing the base effects as well as your damage, Accuracy, Avoidability, Attack Speed, Stance Rate, and reducing your damage taken.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 10 Spirit Unity 2
Maximum Level: 20
![[Image: RED.25110210.png]](http://static.southperry.net/patch/skill/RED.25110210.png)
Weakening
Description: When attacking, there is a chance to attach a weakening spirit to an enemy.
Info: type = 50
Info2: type = 50
Animations: mob
Maximum Level: 20
![[Image: RED.25111206.png]](http://static.southperry.net/patch/skill/RED.25111206.png)
Binding Spirit
Description: Summon a binding spirit onto the land.
Info: pvp = 0
Info2: pvp = 0
Delays: bindArea - 630 ms
Range: 265%
Animations: tile.0.0, tile.0.1, tile.begin.0, tile.begin.1, tile.end.0, tile.end.1, mob.50.start, mob.50.hold, mob.50.end, mob.100.start, mob.100.hold, mob.100.end, mob.150.start, mob.150.hold, mob.150.end, mob.200.start, mob.200.hold, mob.200.end
Maximum Level: 15
![[Image: RED.25111005.png]](http://static.southperry.net/patch/skill/RED.25111005.png)
Soul Curtain
Description: Summon a large number of spirits around you to attack enemies.
Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80
Info2: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80
Delays: summonSoulTent - 270 ms
Range: 185%
Animations: prepare, keydown, keydown0, keydownloop, keydownloop0, hit.0
Maximum Level: 20
![[Image: RED.25111211.png]](http://static.southperry.net/patch/skill/RED.25111211.png)
Divine Possession (Attack)
Description: Attack for Divine Possession
Info: type = 10
Info2: type = 10
Delays: summonRedemption - 270 ms
Range: 230%
Animations: effect
Maximum Level: 10
![[Image: RED.25111209.png]](http://static.southperry.net/patch/skill/RED.25111209.png)
Divine Possession
Description: Summon defensive spirits to resurrect you when you die, knocking back enemies around you.
Info: type = 10
Info2: type = 10
Animations: special, hit.0
Maximum Level: 10
![[Image: RED.25111111.png]](http://static.southperry.net/patch/skill/RED.25111111.png)
Spirit Unity 3 (Dummy)
Description: Improve your unity with the spirits, increasing the base effects as well as your damage, Accuracy, Avoidability, Attack Speed, Stance Rate, and reducing your damage taken.
Info: type = 50
Info2: type = 50
Maximum Level: 20
![[Image: RED.25110001.png]](http://static.southperry.net/patch/skill/RED.25110001.png)
Shockwave Punch 2nd Hit
Description: Call forth a spirit of the land to strike enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: shockWavePunch1 - 420 ms
Range: 300%
Chains To: Shockwave Punch 3rd Hit
Chained Delay: 330 ms
Animations: hit.0, effect
Maximum Level: 20
| 1 | MP Cost, 20, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6 |
| 2 | MP Cost, 21, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 6 |
| 3 | MP Cost, 21, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6 |
| 4 | MP Cost, 22, Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6 |
| 5 | MP Cost, 22, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 6 |
| 6 | MP Cost, 23, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6 |
| 7 | MP Cost, 23, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 6 |
| 8 | MP Cost, 24, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6 |
| 9 | MP Cost, 24, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6 |
| 10 | MP Cost, 25, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6 |
| 11 | MP Cost, 25, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 6 |
| 12 | MP Cost, 26, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6 |
| 13 | MP Cost, 26, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 6 |
| 14 | MP Cost, 27, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6 |
| 15 | MP Cost, 27, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 6 |
| 16 | MP Cost, 28, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6 |
| 17 | MP Cost, 28, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 6 |
| 18 | MP Cost, 29, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 6 |
| 19 | MP Cost, 29, Damage: 255%, Number of Hits: 2, Max Enemies Hit: 6 |
| 20 | MP Cost, 30, Damage: 260%, Number of Hits: 2, Max Enemies Hit: 6 |
![[Image: RED.25110108.png]](http://static.southperry.net/patch/skill/RED.25110108.png)
Spirits and Body as One
Description: Harmonize spirit power and your body, increasing Physical and Magical Defense, and Status Effect and Elemental Resistance.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 20 Heaven and Earth in One
Maximum Level: 10
| 1 | Weapon DEF: +150, Magic DEF: +150, Status Effect Resistance: +4%, Elemental Resistance: +4% |
| 2 | Weapon DEF: +300, Magic DEF: +300, Status Effect Resistance: +8%, Elemental Resistance: +8% |
| 3 | Weapon DEF: +450, Magic DEF: +450, Status Effect Resistance: +12%, Elemental Resistance: +12% |
| 4 | Weapon DEF: +600, Magic DEF: +600, Status Effect Resistance: +16%, Elemental Resistance: +16% |
| 5 | Weapon DEF: +750, Magic DEF: +750, Status Effect Resistance: +20%, Elemental Resistance: +20% |
| 6 | Weapon DEF: +900, Magic DEF: +900, Status Effect Resistance: +24%, Elemental Resistance: +24% |
| 7 | Weapon DEF: +1050, Magic DEF: +1050, Status Effect Resistance: +28%, Elemental Resistance: +28% |
| 8 | Weapon DEF: +1200, Magic DEF: +1200, Status Effect Resistance: +32%, Elemental Resistance: +32% |
| 9 | Weapon DEF: +1350, Magic DEF: +1350, Status Effect Resistance: +36%, Elemental Resistance: +36% |
| 10 | Weapon DEF: +1500, Magic DEF: +1500, Status Effect Resistance: +40%, Elemental Resistance: +40% |
![[Image: RED.25110003.png]](http://static.southperry.net/patch/skill/RED.25110003.png)
Shockwave Punch Shockwave
Description: Generate a Shockwave when Shockwave Punch 3rd Hit hits an enemy.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Range: 680%
Animations: effect, effect0, hit.0
Maximum Level: 20
| 1 | Damage: 225%, Number of Hits: 1, Max Enemies Hit: 8 |
| 2 | Damage: 230%, Number of Hits: 1, Max Enemies Hit: 8 |
| 3 | Damage: 235%, Number of Hits: 1, Max Enemies Hit: 8 |
| 4 | Damage: 240%, Number of Hits: 1, Max Enemies Hit: 8 |
| 5 | Damage: 245%, Number of Hits: 1, Max Enemies Hit: 8 |
| 6 | Damage: 250%, Number of Hits: 1, Max Enemies Hit: 8 |
| 7 | Damage: 255%, Number of Hits: 1, Max Enemies Hit: 8 |
| 8 | Damage: 260%, Number of Hits: 1, Max Enemies Hit: 8 |
| 9 | Damage: 265%, Number of Hits: 1, Max Enemies Hit: 8 |
| 10 | Damage: 270%, Number of Hits: 1, Max Enemies Hit: 8 |
| 11 | Damage: 275%, Number of Hits: 1, Max Enemies Hit: 8 |
| 12 | Damage: 280%, Number of Hits: 1, Max Enemies Hit: 8 |
| 13 | Damage: 285%, Number of Hits: 1, Max Enemies Hit: 8 |
| 14 | Damage: 290%, Number of Hits: 1, Max Enemies Hit: 8 |
| 15 | Damage: 295%, Number of Hits: 1, Max Enemies Hit: 8 |
| 16 | Damage: 300%, Number of Hits: 1, Max Enemies Hit: 8 |
| 17 | Damage: 305%, Number of Hits: 1, Max Enemies Hit: 8 |
| 18 | Damage: 310%, Number of Hits: 1, Max Enemies Hit: 8 |
| 19 | Damage: 315%, Number of Hits: 1, Max Enemies Hit: 8 |
| 20 | Damage: 320%, Number of Hits: 1, Max Enemies Hit: 8 |
![[Image: RED.25110002.png]](http://static.southperry.net/patch/skill/RED.25110002.png)
Shockwave Punch 3rd Hit
Description: Call forth a spirit of the land to strike enemies in front of you. When you hit an enemy, generate a shockwave beneath them, damaging anything in its path.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: shockWavePunch2 - 870 ms
Range: 340%
Final Attack: Knuckler
Animations: hit.0, effect
Maximum Level: 20
| 1 | MP Cost, 20, Damage: 205%, Number of Hits: 3, Max Enemies Hit: 6 |
| 2 | MP Cost, 21, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6 |
| 3 | MP Cost, 21, Damage: 215%, Number of Hits: 3, Max Enemies Hit: 6 |
| 4 | MP Cost, 22, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 6 |
| 5 | MP Cost, 22, Damage: 225%, Number of Hits: 3, Max Enemies Hit: 6 |
| 6 | MP Cost, 23, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 6 |
| 7 | MP Cost, 23, Damage: 235%, Number of Hits: 3, Max Enemies Hit: 6 |
| 8 | MP Cost, 24, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 6 |
| 9 | MP Cost, 24, Damage: 245%, Number of Hits: 3, Max Enemies Hit: 6 |
| 10 | MP Cost, 25, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6 |
| 11 | MP Cost, 25, Damage: 255%, Number of Hits: 3, Max Enemies Hit: 6 |
| 12 | MP Cost, 26, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 6 |
| 13 | MP Cost, 26, Damage: 265%, Number of Hits: 3, Max Enemies Hit: 6 |
| 14 | MP Cost, 27, Damage: 270%, Number of Hits: 3, Max Enemies Hit: 6 |
| 15 | MP Cost, 27, Damage: 275%, Number of Hits: 3, Max Enemies Hit: 6 |
| 16 | MP Cost, 28, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 6 |
| 17 | MP Cost, 28, Damage: 285%, Number of Hits: 3, Max Enemies Hit: 6 |
| 18 | MP Cost, 29, Damage: 290%, Number of Hits: 3, Max Enemies Hit: 6 |
| 19 | MP Cost, 29, Damage: 295%, Number of Hits: 3, Max Enemies Hit: 6 |
| 20 | MP Cost, 30, Damage: 300%, Number of Hits: 3, Max Enemies Hit: 6 |
![[Image: RED.25111000.png]](http://static.southperry.net/patch/skill/RED.25111000.png)
Shockwave Punch
Description: Call forth a spirit of the land to strike enemies in front of you. When used repeatedly, you can chain up to three hits. The third hit can generate a shockwave, damaging anything in its path.
Note: Dummy effects omitted, see Shockwave Punch 2nd Hit, 3rd Hit, Shockwave
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: shockWavePunch0 - 450 ms
Range: 335%
Chains To: Shockwave Punch 2nd Hit
Chained Delay: 360 ms
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost, 20, Damage: 155%, Number of Hits: 2, Max Enemies Hit: 6 |
| 2 | MP Cost, 21, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 6 |
| 3 | MP Cost, 21, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6 |
| 4 | MP Cost, 22, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 6 |
| 5 | MP Cost, 22, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6 |
| 6 | MP Cost, 23, Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6 |
| 7 | MP Cost, 23, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 6 |
| 8 | MP Cost, 24, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6 |
| 9 | MP Cost, 24, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 6 |
| 10 | MP Cost, 25, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6 |
| 11 | MP Cost, 25, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6 |
| 12 | MP Cost, 26, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6 |
| 13 | MP Cost, 26, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 6 |
| 14 | MP Cost, 27, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6 |
| 15 | MP Cost, 27, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 6 |
| 16 | MP Cost, 28, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6 |
| 17 | MP Cost, 28, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 6 |
| 18 | MP Cost, 29, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6 |
| 19 | MP Cost, 29, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 6 |
| 20 | MP Cost, 30, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 6 |
![[Image: RED.25111004.png]](http://static.southperry.net/patch/skill/RED.25111004.png)
Crushing Iron - Around
Description: Summon a blade spirit that will drag several enemies around you inwards.
Info: type = 1, areaAttack = 1, pullTarget = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1
Delays: dragPulling_turn - 630 ms
Range: 270%
Chains To: Mega Punch, Island Strike, Ground Strike, Shockwave Punch, Soul Curtain, Bomb Punch, Spirit Claw
Chained Delay: 540 ms
Animations: effect, hit.0, hit.1
Maximum Level: 10
| 1 | MP Cost, 33, Damage: 115%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 10 sec |
| 2 | MP Cost, 36, Damage: 120%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 9 sec |
| 3 | MP Cost, 39, Damage: 125%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 8 sec |
| 4 | MP Cost, 42, Damage: 130%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 7 sec |
| 5 | MP Cost, 45, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 6 sec |
| 6 | MP Cost, 48, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 5 sec |
| 7 | MP Cost, 51, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 4 sec |
| 8 | MP Cost, 54, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 3 sec |
| 9 | MP Cost, 57, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 2 sec |
| 10 | MP Cost, 60, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 6 - Cooldown: 1 sec |
![[Image: RED.25110107.png]](http://static.southperry.net/patch/skill/RED.25110107.png)
Spirit Unity 3
Description: Improve your unity with the spirits, increasing the base effects as well as your damage, Accuracy, Avoidability, Attack Speed, Stance Rate, and reducing your damage taken.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 10 Spirit Unity 2
Maximum Level: 20
| 1 | Recover 1% HP and 1% MP per attack - Total Damage: +1%, Weapon Attack: +1, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 1% |
| 2 | Recover 1% HP and 1% MP per attack - Total Damage: +2%, Weapon Attack: +2, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 2% |
| 3 | Recover 1% HP and 1% MP per attack - Total Damage: +3%, Weapon Attack: +3, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 3% |
| 4 | Recover 1% HP and 1% MP per attack - Total Damage: +4%, Weapon Attack: +4, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 4% |
| 5 | Recover 1% HP and 1% MP per attack - Total Damage: +5%, Weapon Attack: +5, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 5% |
| 6 | Recover 1% HP and 1% MP per attack - Total Damage: +6%, Weapon Attack: +6, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 6% |
| 7 | Recover 1% HP and 1% MP per attack - Total Damage: +7%, Weapon Attack: +7, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 7% |
| 8 | Recover 1% HP and 1% MP per attack - Total Damage: +8%, Weapon Attack: +8, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 8% |
| 9 | Recover 1% HP and 1% MP per attack - Total Damage: +9%, Weapon Attack: +9, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 9% |
| 10 | Recover 1% HP and 1% MP per attack - Total Damage: +10%, Weapon Attack: +10, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 10% |
| 11 | Recover 1% HP and 1% MP per attack - Total Damage: +11%, Weapon Attack: +11, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 11% |
| 12 | Recover 1% HP and 1% MP per attack - Total Damage: +12%, Weapon Attack: +12, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 12% |
| 13 | Recover 1% HP and 1% MP per attack - Total Damage: +13%, Weapon Attack: +13, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 13% |
| 14 | Recover 1% HP and 1% MP per attack - Total Damage: +14%, Weapon Attack: +14, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 14% |
| 15 | Recover 1% HP and 1% MP per attack - Total Damage: +15%, Weapon Attack: +15, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 15% |
| 16 | Recover 1% HP and 1% MP per attack - Total Damage: +16%, Weapon Attack: +16, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 16% |
| 17 | Recover 1% HP and 1% MP per attack - Total Damage: +17%, Weapon Attack: +17, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 17% |
| 18 | Recover 1% HP and 1% MP per attack - Total Damage: +18%, Weapon Attack: +18, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 18% |
| 19 | Recover 1% HP and 1% MP per attack - Total Damage: +19%, Weapon Attack: +19, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 19% |
| 20 | Recover 1% HP and 1% MP per attack - Total Damage: +20%, Weapon Attack: +20, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 20% |
![[Image: RED.25110210.png]](http://static.southperry.net/patch/skill/RED.25110210.png)
Weakening
Description: When attacking, there is a chance to attach a weakening spirit to an enemy.
Info: type = 50
Info2: type = 50
Animations: mob
Maximum Level: 20
| 1 | Activation Rate: 5%, Duration: 5 sec, Damage Taken: +1%, Accuracy: -22%, Avoidability: -21% |
| 2 | Activation Rate: 5%, Duration: 6 sec, Damage Taken: +2%, Accuracy: -24%, Avoidability: -22% |
| 3 | Activation Rate: 5%, Duration: 6 sec, Damage Taken: +3%, Accuracy: -26%, Avoidability: -23% |
| 4 | Activation Rate: 6%, Duration: 7 sec, Damage Taken: +4%, Accuracy: -28%, Avoidability: -24% |
| 5 | Activation Rate: 6%, Duration: 7 sec, Damage Taken: +5%, Accuracy: -30%, Avoidability: -25% |
| 6 | Activation Rate: 6%, Duration: 8 sec, Damage Taken: +6%, Accuracy: -32%, Avoidability: -26% |
| 7 | Activation Rate: 6%, Duration: 8 sec, Damage Taken: +7%, Accuracy: -34%, Avoidability: -27% |
| 8 | Activation Rate: 7%, Duration: 9 sec, Damage Taken: +8%, Accuracy: -36%, Avoidability: -28% |
| 9 | Activation Rate: 7%, Duration: 9 sec, Damage Taken: +9%, Accuracy: -38%, Avoidability: -29% |
| 10 | Activation Rate: 7%, Duration: 10 sec, Damage Taken: +10%, Accuracy: -40%, Avoidability: -30% |
| 11 | Activation Rate: 7%, Duration: 10 sec, Damage Taken: +11%, Accuracy: -42%, Avoidability: -31% |
| 12 | Activation Rate: 8%, Duration: 11 sec, Damage Taken: +12%, Accuracy: -44%, Avoidability: -32% |
| 13 | Activation Rate: 8%, Duration: 11 sec, Damage Taken: +13%, Accuracy: -46%, Avoidability: -33% |
| 14 | Activation Rate: 8%, Duration: 12 sec, Damage Taken: +14%, Accuracy: -48%, Avoidability: -34% |
| 15 | Activation Rate: 8%, Duration: 12 sec, Damage Taken: +15%, Accuracy: -50%, Avoidability: -35% |
| 16 | Activation Rate: 9%, Duration: 13 sec, Damage Taken: +16%, Accuracy: -52%, Avoidability: -36% |
| 17 | Activation Rate: 9%, Duration: 13 sec, Damage Taken: +17%, Accuracy: -54%, Avoidability: -37% |
| 18 | Activation Rate: 9%, Duration: 14 sec, Damage Taken: +18%, Accuracy: -56%, Avoidability: -38% |
| 19 | Activation Rate: 9%, Duration: 14 sec, Damage Taken: +19%, Accuracy: -58%, Avoidability: -39% |
| 20 | Activation Rate: 10%, Duration: 15 sec, Damage Taken: +20%, Accuracy: -60%, Avoidability: -40% |
![[Image: RED.25111206.png]](http://static.southperry.net/patch/skill/RED.25111206.png)
Binding Spirit
Description: Summon a binding spirit onto the land.
Info: pvp = 0
Info2: pvp = 0
Delays: bindArea - 630 ms
Range: 265%
Animations: tile.0.0, tile.0.1, tile.begin.0, tile.begin.1, tile.end.0, tile.end.1, mob.50.start, mob.50.hold, mob.50.end, mob.100.start, mob.100.hold, mob.100.end, mob.150.start, mob.150.hold, mob.150.end, mob.200.start, mob.200.hold, mob.200.end
Maximum Level: 15
| 1 | MP Cost: 37, Duration: 11 sec, Enemies within the area are bound - Cooldown: 292 sec |
| 2 | MP Cost: 39, Duration: 12 sec, Enemies within the area are bound - Cooldown: 284 sec |
| 3 | MP Cost: 41, Duration: 13 sec, Enemies within the area are bound - Cooldown: 276 sec |
| 4 | MP Cost: 43, Duration: 14 sec, Enemies within the area are bound - Cooldown: 268 sec |
| 5 | MP Cost: 45, Duration: 15 sec, Enemies within the area are bound - Cooldown: 260 sec |
| 6 | MP Cost: 47, Duration: 16 sec, Enemies within the area are bound - Cooldown: 252 sec |
| 7 | MP Cost: 49, Duration: 17 sec, Enemies within the area are bound - Cooldown: 244 sec |
| 8 | MP Cost: 51, Duration: 18 sec, Enemies within the area are bound - Cooldown: 236 sec |
| 9 | MP Cost: 53, Duration: 19 sec, Enemies within the area are bound - Cooldown: 228 sec |
| 10 | MP Cost: 55, Duration: 20 sec, Enemies within the area are bound - Cooldown: 220 sec |
| 11 | MP Cost: 57, Duration: 21 sec, Enemies within the area are bound - Cooldown: 212 sec |
| 12 | MP Cost: 59, Duration: 22 sec, Enemies within the area are bound - Cooldown: 204 sec |
| 13 | MP Cost: 61, Duration: 23 sec, Enemies within the area are bound - Cooldown: 196 sec |
| 14 | MP Cost: 63, Duration: 24 sec, Enemies within the area are bound - Cooldown: 188 sec |
| 15 | MP Cost: 65, Duration: 25 sec, Enemies within the area are bound - Cooldown: 180 sec |
![[Image: RED.25111005.png]](http://static.southperry.net/patch/skill/RED.25111005.png)
Soul Curtain
Description: Summon a large number of spirits around you to attack enemies.
Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80
Info2: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80
Delays: summonSoulTent - 270 ms
Range: 185%
Animations: prepare, keydown, keydown0, keydownloop, keydownloop0, hit.0
Maximum Level: 20
| 1 | MP Cost: 5, Damage: 124%, Max Enemies Hit: 10 - Cooldown: 29 sec |
| 2 | MP Cost: 5, Damage: 128%, Max Enemies Hit: 10 - Cooldown: 28 sec |
| 3 | MP Cost: 5, Damage: 132%, Max Enemies Hit: 10 - Cooldown: 27 sec |
| 4 | MP Cost: 5, Damage: 136%, Max Enemies Hit: 10 - Cooldown: 26 sec |
| 5 | MP Cost: 5, Damage: 140%, Max Enemies Hit: 10 - Cooldown: 25 sec |
| 6 | MP Cost: 5, Damage: 144%, Max Enemies Hit: 10 - Cooldown: 24 sec |
| 7 | MP Cost: 5, Damage: 148%, Max Enemies Hit: 10 - Cooldown: 23 sec |
| 8 | MP Cost: 6, Damage: 152%, Max Enemies Hit: 10 - Cooldown: 22 sec |
| 9 | MP Cost: 6, Damage: 156%, Max Enemies Hit: 10 - Cooldown: 21 sec |
| 10 | MP Cost: 6, Damage: 160%, Max Enemies Hit: 10 - Cooldown: 20 sec |
| 11 | MP Cost: 6, Damage: 164%, Max Enemies Hit: 10 - Cooldown: 19 sec |
| 12 | MP Cost: 6, Damage: 168%, Max Enemies Hit: 10 - Cooldown: 18 sec |
| 13 | MP Cost: 6, Damage: 172%, Max Enemies Hit: 10 - Cooldown: 17 sec |
| 14 | MP Cost: 6, Damage: 176%, Max Enemies Hit: 10 - Cooldown: 16 sec |
| 15 | MP Cost: 6, Damage: 180%, Max Enemies Hit: 10 - Cooldown: 15 sec |
| 16 | MP Cost: 7, Damage: 184%, Max Enemies Hit: 10 - Cooldown: 14 sec |
| 17 | MP Cost: 7, Damage: 188%, Max Enemies Hit: 10 - Cooldown: 13 sec |
| 18 | MP Cost: 7, Damage: 192%, Max Enemies Hit: 10 - Cooldown: 12 sec |
| 19 | MP Cost: 7, Damage: 196%, Max Enemies Hit: 10 - Cooldown: 11 sec |
| 20 | MP Cost: 7, Damage: 200%, Max Enemies Hit: 10 - Cooldown: 10 sec |
![[Image: RED.25111211.png]](http://static.southperry.net/patch/skill/RED.25111211.png)
Divine Possession (Attack)
Description: Attack for Divine Possession
Info: type = 10
Info2: type = 10
Delays: summonRedemption - 270 ms
Range: 230%
Animations: effect
Maximum Level: 10
| 1 | Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6, Invincibility Duration: 1 - Cooldown: 408 sec |
| 2 | Damage: 290%, Number of Hits: 4, Max Enemies Hit: 7, Invincibility Duration: 1 - Cooldown: 396 sec |
| 3 | Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8, Invincibility Duration: 1 - Cooldown: 384 sec |
| 4 | Damage: 330%, Number of Hits: 4, Max Enemies Hit: 9, Invincibility Duration: 1 - Cooldown: 372 sec |
| 5 | Damage: 350%, Number of Hits: 4, Max Enemies Hit: 10, Invincibility Duration: 2 - Cooldown: 360 sec |
| 6 | Damage: 370%, Number of Hits: 4, Max Enemies Hit: 11, Invincibility Duration: 2 - Cooldown: 348 sec |
| 7 | Damage: 390%, Number of Hits: 4, Max Enemies Hit: 12, Invincibility Duration: 2 - Cooldown: 336 sec |
| 8 | Damage: 410%, Number of Hits: 4, Max Enemies Hit: 13, Invincibility Duration: 2 - Cooldown: 324 sec |
| 9 | Damage: 430%, Number of Hits: 4, Max Enemies Hit: 14, Invincibility Duration: 2 - Cooldown: 312 sec |
| 10 | Damage: 450%, Number of Hits: 4, Max Enemies Hit: 15, Invincibility Duration: 3 - Cooldown: 300 sec |
![[Image: RED.25111209.png]](http://static.southperry.net/patch/skill/RED.25111209.png)
Divine Possession
Description: Summon defensive spirits to resurrect you when you die, knocking back enemies around you.
Info: type = 10
Info2: type = 10
Animations: special, hit.0
Maximum Level: 10
| 1 | Resurrect upon death, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6, Invincibility Duration: 1 sec - Cooldown: 408 sec |
| 2 | Resurrect upon death, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 7, Invincibility Duration: 1 sec - Cooldown: 396 sec |
| 3 | Resurrect upon death, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8, Invincibility Duration: 1 sec - Cooldown: 384 sec |
| 4 | Resurrect upon death, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 9, Invincibility Duration: 1 sec - Cooldown: 372 sec |
| 5 | Resurrect upon death, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 10, Invincibility Duration: 2 sec - Cooldown: 360 sec |
| 6 | Resurrect upon death, Damage: 370%, Number of Hits: 4, Max Enemies Hit: 11, Invincibility Duration: 2 sec - Cooldown: 348 sec |
| 7 | Resurrect upon death, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 12, Invincibility Duration: 2 sec - Cooldown: 336 sec |
| 8 | Resurrect upon death, Damage: 410%, Number of Hits: 4, Max Enemies Hit: 13, Invincibility Duration: 2 sec - Cooldown: 324 sec |
| 9 | Resurrect upon death, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 14, Invincibility Duration: 2 sec - Cooldown: 312 sec |
| 10 | Resurrect upon death, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 15, Invincibility Duration: 3 sec - Cooldown: 300 sec |
![[Image: RED.25111111.png]](http://static.southperry.net/patch/skill/RED.25111111.png)
Spirit Unity 3 (Dummy)
Description: Improve your unity with the spirits, increasing the base effects as well as your damage, Accuracy, Avoidability, Attack Speed, Stance Rate, and reducing your damage taken.
Info: type = 50
Info2: type = 50
Maximum Level: 20
| 1 | Total Damage: +1%, Weapon Attack: +1, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 2 | Total Damage: +2%, Weapon Attack: +2, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 3 | Total Damage: +3%, Weapon Attack: +3, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 4 | Total Damage: +4%, Weapon Attack: +4, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 5 | Total Damage: +5%, Weapon Attack: +5, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 6 | Total Damage: +6%, Weapon Attack: +6, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 7 | Total Damage: +7%, Weapon Attack: +7, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 8 | Total Damage: +8%, Weapon Attack: +8, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 9 | Total Damage: +9%, Weapon Attack: +9, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 10 | Total Damage: +10%, Weapon Attack: +10, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 11 | Total Damage: +11%, Weapon Attack: +11, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 12 | Total Damage: +12%, Weapon Attack: +12, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 13 | Total Damage: +13%, Weapon Attack: +13, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 14 | Total Damage: +14%, Weapon Attack: +14, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 15 | Total Damage: +15%, Weapon Attack: +15, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 16 | Total Damage: +16%, Weapon Attack: +16, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 17 | Total Damage: +17%, Weapon Attack: +17, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 18 | Total Damage: +18%, Weapon Attack: +18, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 19 | Total Damage: +19%, Weapon Attack: +19, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 20 | Total Damage: +20%, Weapon Attack: +20, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
Eunwol (IV)
![[Image: RED.25120113.png]](http://static.southperry.net/patch/skill/RED.25120113.png)
Advanced Knuckle Mastery
Description: Using the power of the spirits, increase your Knuckle mastery, and minimum and maximum Critical Damage.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 10 Knuckle Mastery
Maximum Level: 30
![[Image: RED.25121211.png]](http://static.southperry.net/patch/skill/RED.25121211.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Info2: type = 35
Animations: effect
Maximum Level: 5
![[Image: RED.25120115.png]](http://static.southperry.net/patch/skill/RED.25120115.png)
Foxfire Spirit (Dummy)
Description: Dummy for Foxfire Spirit
Info: type = 51
Info2: type = 51
Animations: hit.0
Maximum Level: 20
![[Image: RED.25121116.png]](http://static.southperry.net/patch/skill/RED.25121116.png)
Spirit Unity 4 (Dummy)
Description: Dummy for Spirit Unity 4
Info: type = 50
Info2: type = 50
Maximum Level: 30
![[Image: RED.25120214.png]](http://static.southperry.net/patch/skill/RED.25120214.png)
Weakness Penetration
Description: When an enemy's HP is below a certain level, critical hits are more likely.
Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Info2: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Maximum Level: 20
![[Image: RED.25121209.png]](http://static.southperry.net/patch/skill/RED.25121209.png)
Spirit Barrier
Description: Summon defensive spirits who cast magic that will nullify status effects and defend against attacks.
Info: type = 51, condition = damaged
Info2: type = 51, condition = damaged
Delays: spiritBarrier - 720 ms
Animations: effect, repeat.1, repeat.2, repeat.3, special
Maximum Level: 10
![[Image: RED.25120002.png]](http://static.southperry.net/patch/skill/RED.25120002.png)
Bomb Punch 3rd Hit
Description: Call forth a spirit of the land to strike enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombPunch2 - 480 ms
Range: 405%
Chains To: Bomb Punch 4rd Hit
Chained Delay: 480 ms
Animations: hit.0, effect
Maximum Level: 30
![[Image: RED.25120003.png]](http://static.southperry.net/patch/skill/RED.25120003.png)
Bomb Punch 4rd Hit
Description: Call forth a spirit of the land to strike enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombPunch3 - 480 ms
Range: 435%
Animations: hit.0, mob, effect
Maximum Level: 30
![[Image: RED.25120001.png]](http://static.southperry.net/patch/skill/RED.25120001.png)
Bomb Punch 2nd Hit
Description: Call forth a spirit of the land to strike enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombPunch1 - 480 ms
Range: 365%
Chains To: Bomb Punch 3rd Hit
Chained Delay: 480 ms
Animations: hit.0, effect
Maximum Level: 30
![[Image: RED.25121005.png]](http://static.southperry.net/patch/skill/RED.25121005.png)
Spirit Claw
Description: Call forth a spirit of wind to quickly slice through enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: spiritClaw - 810 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 30
![[Image: RED.25121007.png]](http://static.southperry.net/patch/skill/RED.25121007.png)
Soul Division
Description: Call forth a spirit of fire to attack enemies in front of you. Enemies struck are separated from their souls.
Delays: divisionSoulAttack - 1065 ms
Range: 460%
Animations: effect, hit.0, mob
Maximum Level: 20
![[Image: RED.25121006.png]](http://static.southperry.net/patch/skill/RED.25121006.png)
Death Marker
Description: Call forth a death spirit that can attack several enemies in front of you. Guarantees critical hits and ignores damage reflect. Leaves a Death Marker on enemies, dealing continuous damage while healing you based on this damage.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: deathMarker - 720 ms
Range: 350%
Animations: effect, hit.0, mob, affected
Maximum Level: 20
![[Image: RED.25121000.png]](http://static.southperry.net/patch/skill/RED.25121000.png)
Bomb Punch
Description: Call forth a spirit of the land to strike enemies in front of you. When used repeatedly, you can chain up to four hits.
Note: Dummy effects omitted, see 2nd Hit, 3rd Hit, 4th Hits
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombPunch0 - 480 ms
Range: 325%
Chains To: Bomb Punch 2nd Hit
Chained Delay: 480 ms
Animations: effect, hit.0
Maximum Level: 30
![[Image: RED.25120110.png]](http://static.southperry.net/patch/skill/RED.25120110.png)
Firefox Spirit
Description: Summon a more powerful Firefox spirit.
Info: type = 51
Info2: type = 51
Range: 500%
Pre-requisite: Level 10 Fox Spirit
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.25120112.png]](http://static.southperry.net/patch/skill/RED.25120112.png)
Spirit Unity 4
Description: Further improve your unity with the spirits, providing you with Defense Ignore and Boss Damage.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 20 Spirit Unity 3
Maximum Level: 30
![[Image: RED.25121108.png]](http://static.southperry.net/patch/skill/RED.25121108.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: RED.25120113.png]](http://static.southperry.net/patch/skill/RED.25120113.png)
Advanced Knuckle Mastery
Description: Using the power of the spirits, increase your Knuckle mastery, and minimum and maximum Critical Damage.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 10 Knuckle Mastery
Maximum Level: 30
| 1 | Knuckle Mastery: 52%, Minimum Critical Damage: +2%, Maximum Critical Damage: +2% |
| 2 | Knuckle Mastery: 52%, Minimum Critical Damage: +2%, Maximum Critical Damage: +2% |
| 3 | Knuckle Mastery: 52%, Minimum Critical Damage: +2%, Maximum Critical Damage: +2% |
| 4 | Knuckle Mastery: 54%, Minimum Critical Damage: +4%, Maximum Critical Damage: +4% |
| 5 | Knuckle Mastery: 54%, Minimum Critical Damage: +4%, Maximum Critical Damage: +4% |
| 6 | Knuckle Mastery: 54%, Minimum Critical Damage: +4%, Maximum Critical Damage: +4% |
| 7 | Knuckle Mastery: 56%, Minimum Critical Damage: +6%, Maximum Critical Damage: +6% |
| 8 | Knuckle Mastery: 56%, Minimum Critical Damage: +6%, Maximum Critical Damage: +6% |
| 9 | Knuckle Mastery: 56%, Minimum Critical Damage: +6%, Maximum Critical Damage: +6% |
| 10 | Knuckle Mastery: 58%, Minimum Critical Damage: +8%, Maximum Critical Damage: +8% |
| 11 | Knuckle Mastery: 58%, Minimum Critical Damage: +8%, Maximum Critical Damage: +8% |
| 12 | Knuckle Mastery: 58%, Minimum Critical Damage: +8%, Maximum Critical Damage: +8% |
| 13 | Knuckle Mastery: 60%, Minimum Critical Damage: +10%, Maximum Critical Damage: +10% |
| 14 | Knuckle Mastery: 60%, Minimum Critical Damage: +10%, Maximum Critical Damage: +10% |
| 15 | Knuckle Mastery: 60%, Minimum Critical Damage: +10%, Maximum Critical Damage: +10% |
| 16 | Knuckle Mastery: 62%, Minimum Critical Damage: +12%, Maximum Critical Damage: +12% |
| 17 | Knuckle Mastery: 62%, Minimum Critical Damage: +12%, Maximum Critical Damage: +12% |
| 18 | Knuckle Mastery: 62%, Minimum Critical Damage: +12%, Maximum Critical Damage: +12% |
| 19 | Knuckle Mastery: 64%, Minimum Critical Damage: +14%, Maximum Critical Damage: +14% |
| 20 | Knuckle Mastery: 64%, Minimum Critical Damage: +14%, Maximum Critical Damage: +14% |
| 21 | Knuckle Mastery: 64%, Minimum Critical Damage: +14%, Maximum Critical Damage: +14% |
| 22 | Knuckle Mastery: 66%, Minimum Critical Damage: +16%, Maximum Critical Damage: +16% |
| 23 | Knuckle Mastery: 66%, Minimum Critical Damage: +16%, Maximum Critical Damage: +16% |
| 24 | Knuckle Mastery: 66%, Minimum Critical Damage: +16%, Maximum Critical Damage: +16% |
| 25 | Knuckle Mastery: 68%, Minimum Critical Damage: +18%, Maximum Critical Damage: +18% |
| 26 | Knuckle Mastery: 68%, Minimum Critical Damage: +18%, Maximum Critical Damage: +18% |
| 27 | Knuckle Mastery: 68%, Minimum Critical Damage: +18%, Maximum Critical Damage: +18% |
| 28 | Knuckle Mastery: 70%, Minimum Critical Damage: +20%, Maximum Critical Damage: +20% |
| 29 | Knuckle Mastery: 70%, Minimum Critical Damage: +20%, Maximum Critical Damage: +20% |
| 30 | Knuckle Mastery: 70%, Minimum Critical Damage: +20%, Maximum Critical Damage: +20% |
| 31 | Knuckle Mastery: 72%, Minimum Critical Damage: +22%, Maximum Critical Damage: +22% |
| 32 | Knuckle Mastery: 72%, Minimum Critical Damage: +22%, Maximum Critical Damage: +22% |
| 33 | Knuckle Mastery: 72%, Minimum Critical Damage: +22%, Maximum Critical Damage: +22% |
![[Image: RED.25121211.png]](http://static.southperry.net/patch/skill/RED.25121211.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Info2: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown: 600 sec |
| 2 | MP Cost: 30, Cooldown: 540 sec |
| 3 | MP Cost: 30, Cooldown: 480 sec |
| 4 | MP Cost: 30, Cooldown: 420 sec |
| 5 | MP Cost: 30, Cooldown: 360 sec |
| 6 | MP Cost: 30, Cooldown: 300 sec |
| 7 | MP Cost: 30, Cooldown: 240 sec |
| 8 | MP Cost: 30, Cooldown: 180 sec |
![[Image: RED.25120115.png]](http://static.southperry.net/patch/skill/RED.25120115.png)
Foxfire Spirit (Dummy)
Description: Dummy for Foxfire Spirit
Info: type = 51
Info2: type = 51
Animations: hit.0
Maximum Level: 20
| 1 | Damage: 105%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 2 | Damage: 110%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 3 | Damage: 115%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 4 | Damage: 120%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 5 | Damage: 125%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 6 | Damage: 130%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 7 | Damage: 135%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 8 | Damage: 140%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 9 | Damage: 145%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 10 | Damage: 150%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 11 | Damage: 155%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 12 | Damage: 160%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 13 | Damage: 165%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 14 | Damage: 170%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 15 | Damage: 175%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 16 | Damage: 180%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 17 | Damage: 185%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 18 | Damage: 190%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 19 | Damage: 195%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 20 | Damage: 200%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times |
| 21 | Damage: 205%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times |
| 22 | Damage: 210%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times |
| 23 | Damage: 215%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times |
![[Image: RED.25121116.png]](http://static.southperry.net/patch/skill/RED.25121116.png)
Spirit Unity 4 (Dummy)
Description: Dummy for Spirit Unity 4
Info: type = 50
Info2: type = 50
Maximum Level: 30
| 1 | Defense Ignored: +#indieIgnoreMobpdpR%, Boss Damage: +1% |
| 2 | Defense Ignored: +%, Boss Damage: +2% |
| 3 | Defense Ignored: +%, Boss Damage: +3% |
| 4 | Defense Ignored: +%, Boss Damage: +4% |
| 5 | Defense Ignored: +%, Boss Damage: +5% |
| 6 | Defense Ignored: +%, Boss Damage: +6% |
| 7 | Defense Ignored: +%, Boss Damage: +7% |
| 8 | Defense Ignored: +%, Boss Damage: +8% |
| 9 | Defense Ignored: +%, Boss Damage: +9% |
| 10 | Defense Ignored: +%, Boss Damage: +10% |
| 11 | Defense Ignored: +%, Boss Damage: +11% |
| 12 | Defense Ignored: +%, Boss Damage: +12% |
| 13 | Defense Ignored: +%, Boss Damage: +13% |
| 14 | Defense Ignored: +%, Boss Damage: +14% |
| 15 | Defense Ignored: +%, Boss Damage: +15% |
| 16 | Defense Ignored: +%, Boss Damage: +16% |
| 17 | Defense Ignored: +%, Boss Damage: +17% |
| 18 | Defense Ignored: +%, Boss Damage: +18% |
| 19 | Defense Ignored: +%, Boss Damage: +19% |
| 20 | Defense Ignored: +%, Boss Damage: +20% |
| 21 | Defense Ignored: +%, Boss Damage: +21% |
| 22 | Defense Ignored: +%, Boss Damage: +22% |
| 23 | Defense Ignored: +%, Boss Damage: +23% |
| 24 | Defense Ignored: +%, Boss Damage: +24% |
| 25 | Defense Ignored: +%, Boss Damage: +25% |
| 26 | Defense Ignored: +%, Boss Damage: +26% |
| 27 | Defense Ignored: +%, Boss Damage: +27% |
| 28 | Defense Ignored: +%, Boss Damage: +28% |
| 29 | Defense Ignored: +%, Boss Damage: +29% |
| 30 | Defense Ignored: +%, Boss Damage: +30% |
| 31 | Defense Ignored: +%, Boss Damage: +31% |
| 32 | Defense Ignored: +%, Boss Damage: +32% |
| 33 | Defense Ignored: +%, Boss Damage: +33% |
![[Image: RED.25120214.png]](http://static.southperry.net/patch/skill/RED.25120214.png)
Weakness Penetration
Description: When an enemy's HP is below a certain level, critical hits are more likely.
Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Info2: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Maximum Level: 20
| 1 | HP Below: 12%, Critical Hit Rate: +33% |
| 2 | HP Below: 14%, Critical Hit Rate: +36% |
| 3 | HP Below: 16%, Critical Hit Rate: +39% |
| 4 | HP Below: 18%, Critical Hit Rate: +42% |
| 5 | HP Below: 20%, Critical Hit Rate: +45% |
| 6 | HP Below: 22%, Critical Hit Rate: +48% |
| 7 | HP Below: 24%, Critical Hit Rate: +51% |
| 8 | HP Below: 26%, Critical Hit Rate: +54% |
| 9 | HP Below: 28%, Critical Hit Rate: +57% |
| 10 | HP Below: 30%, Critical Hit Rate: +60% |
| 11 | HP Below: 32%, Critical Hit Rate: +63% |
| 12 | HP Below: 34%, Critical Hit Rate: +66% |
| 13 | HP Below: 36%, Critical Hit Rate: +69% |
| 14 | HP Below: 38%, Critical Hit Rate: +72% |
| 15 | HP Below: 40%, Critical Hit Rate: +75% |
| 16 | HP Below: 42%, Critical Hit Rate: +78% |
| 17 | HP Below: 44%, Critical Hit Rate: +81% |
| 18 | HP Below: 46%, Critical Hit Rate: +84% |
| 19 | HP Below: 48%, Critical Hit Rate: +87% |
| 20 | HP Below: 50%, Critical Hit Rate: +90% |
| 21 | HP Below: 52%, Critical Hit Rate: +93% |
| 22 | HP Below: 54%, Critical Hit Rate: +96% |
| 23 | HP Below: 56%, Critical Hit Rate: +99% |
![[Image: RED.25121209.png]](http://static.southperry.net/patch/skill/RED.25121209.png)
Spirit Barrier
Description: Summon defensive spirits who cast magic that will nullify status effects and defend against attacks.
Info: type = 51, condition = damaged
Info2: type = 51, condition = damaged
Delays: spiritBarrier - 720 ms
Animations: effect, repeat.1, repeat.2, repeat.3, special
Maximum Level: 10
| 1 | MP Cost: 37, Duration: 12 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 168 sec |
| 2 | MP Cost: 39, Duration: 14 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 156 sec |
| 3 | MP Cost: 41, Duration: 16 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 144 sec |
| 4 | MP Cost: 43, Duration: 18 sec, Guards up to 1 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 132 sec |
| 5 | MP Cost: 45, Duration: 20 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 120 sec |
| 6 | MP Cost: 47, Duration: 22 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 108 sec |
| 7 | MP Cost: 49, Duration: 24 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 96 sec |
| 8 | MP Cost: 51, Duration: 26 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 84 sec |
| 9 | MP Cost: 53, Duration: 28 sec, Guards up to 2 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 72 sec |
| 10 | MP Cost: 55, Duration: 30 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 60 sec |
| 11 | MP Cost: 57, Duration: 32 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 48 sec |
| 12 | MP Cost: 59, Duration: 34 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 36 sec |
| 13 | MP Cost: 61, Duration: 36 sec, Guards up to 3 Debuffs and Attacks - Each Guard consumes one spirit - Cooldown: 24 sec |
![[Image: RED.25120002.png]](http://static.southperry.net/patch/skill/RED.25120002.png)
Bomb Punch 3rd Hit
Description: Call forth a spirit of the land to strike enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombPunch2 - 480 ms
Range: 405%
Chains To: Bomb Punch 4rd Hit
Chained Delay: 480 ms
Animations: hit.0, effect
Maximum Level: 30
| 1 | MP Cost, 30, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 8 |
| 2 | MP Cost, 31, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8 |
| 3 | MP Cost, 31, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 8 |
| 4 | MP Cost, 32, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 8 |
| 5 | MP Cost, 32, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8 |
| 6 | MP Cost, 33, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8 |
| 7 | MP Cost, 33, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8 |
| 8 | MP Cost, 34, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8 |
| 9 | MP Cost, 34, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8 |
| 10 | MP Cost, 35, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8 |
| 11 | MP Cost, 35, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8 |
| 12 | MP Cost, 36, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8 |
| 13 | MP Cost, 36, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8 |
| 14 | MP Cost, 37, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8 |
| 15 | MP Cost, 37, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8 |
| 16 | MP Cost, 38, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8 |
| 17 | MP Cost, 38, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8 |
| 18 | MP Cost, 39, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8 |
| 19 | MP Cost, 39, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8 |
| 20 | MP Cost, 40, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8 |
| 21 | MP Cost, 40, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8 |
| 22 | MP Cost, 41, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8 |
| 23 | MP Cost, 41, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8 |
| 24 | MP Cost, 42, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8 |
| 25 | MP Cost, 42, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8 |
| 26 | MP Cost, 43, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8 |
| 27 | MP Cost, 43, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8 |
| 28 | MP Cost, 44, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8 |
| 29 | MP Cost, 44, Damage: 276%, Number of Hits: 3, Max Enemies Hit: 8 |
| 30 | MP Cost, 45, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 8 |
| 31 | MP Cost, 45, Damage: 284%, Number of Hits: 3, Max Enemies Hit: 8 |
| 32 | MP Cost, 46, Damage: 288%, Number of Hits: 3, Max Enemies Hit: 8 |
| 33 | MP Cost, 46, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 8 |
![[Image: RED.25120003.png]](http://static.southperry.net/patch/skill/RED.25120003.png)
Bomb Punch 4rd Hit
Description: Call forth a spirit of the land to strike enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombPunch3 - 480 ms
Range: 435%
Animations: hit.0, mob, effect
Maximum Level: 30
| 1 | MP Cost, 30, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 1 sec |
| 2 | MP Cost, 31, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 1 sec |
| 3 | MP Cost, 31, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 1 sec |
| 4 | MP Cost, 32, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 1 sec |
| 5 | MP Cost, 32, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 1 sec |
| 6 | MP Cost, 33, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 52%, Stun Duration: 1 sec |
| 7 | MP Cost, 33, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 54%, Stun Duration: 1 sec |
| 8 | MP Cost, 34, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 56%, Stun Duration: 1 sec |
| 9 | MP Cost, 34, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 58%, Stun Duration: 1 sec |
| 10 | MP Cost, 35, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 60%, Stun Duration: 1 sec |
| 11 | MP Cost, 35, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 62%, Stun Duration: 1 sec |
| 12 | MP Cost, 36, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 64%, Stun Duration: 1 sec |
| 13 | MP Cost, 36, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 66%, Stun Duration: 1 sec |
| 14 | MP Cost, 37, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 68%, Stun Duration: 1 sec |
| 15 | MP Cost, 37, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 70%, Stun Duration: 1 sec |
| 16 | MP Cost, 38, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 72%, Stun Duration: 2 sec |
| 17 | MP Cost, 38, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 74%, Stun Duration: 2 sec |
| 18 | MP Cost, 39, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 76%, Stun Duration: 2 sec |
| 19 | MP Cost, 39, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 78%, Stun Duration: 2 sec |
| 20 | MP Cost, 40, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 80%, Stun Duration: 2 sec |
| 21 | MP Cost, 40, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 82%, Stun Duration: 2 sec |
| 22 | MP Cost, 41, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 84%, Stun Duration: 2 sec |
| 23 | MP Cost, 41, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 86%, Stun Duration: 2 sec |
| 24 | MP Cost, 42, Damage: 276%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 88%, Stun Duration: 2 sec |
| 25 | MP Cost, 42, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 90%, Stun Duration: 2 sec |
| 26 | MP Cost, 43, Damage: 284%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 92%, Stun Duration: 2 sec |
| 27 | MP Cost, 43, Damage: 288%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 94%, Stun Duration: 2 sec |
| 28 | MP Cost, 44, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 96%, Stun Duration: 2 sec |
| 29 | MP Cost, 44, Damage: 296%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 98%, Stun Duration: 2 sec |
| 30 | MP Cost, 45, Damage: 300%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 100%, Stun Duration: 2 sec |
| 31 | MP Cost, 45, Damage: 304%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 102%, Stun Duration: 3 sec |
| 32 | MP Cost, 46, Damage: 308%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 104%, Stun Duration: 3 sec |
| 33 | MP Cost, 46, Damage: 312%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 106%, Stun Duration: 3 sec |
![[Image: RED.25120001.png]](http://static.southperry.net/patch/skill/RED.25120001.png)
Bomb Punch 2nd Hit
Description: Call forth a spirit of the land to strike enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombPunch1 - 480 ms
Range: 365%
Chains To: Bomb Punch 3rd Hit
Chained Delay: 480 ms
Animations: hit.0, effect
Maximum Level: 30
| 1 | MP Cost, 30, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 8 |
| 2 | MP Cost, 31, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 8 |
| 3 | MP Cost, 31, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 8 |
| 4 | MP Cost, 32, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 8 |
| 5 | MP Cost, 32, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 8 |
| 6 | MP Cost, 33, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 8 |
| 7 | MP Cost, 33, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 8 |
| 8 | MP Cost, 34, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 8 |
| 9 | MP Cost, 34, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 8 |
| 10 | MP Cost, 35, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 8 |
| 11 | MP Cost, 35, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 8 |
| 12 | MP Cost, 36, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 8 |
| 13 | MP Cost, 36, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 8 |
| 14 | MP Cost, 37, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 8 |
| 15 | MP Cost, 37, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 8 |
| 16 | MP Cost, 38, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 8 |
| 17 | MP Cost, 38, Damage: 218%, Number of Hits: 3, Max Enemies Hit: 8 |
| 18 | MP Cost, 39, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 8 |
| 19 | MP Cost, 39, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 8 |
| 20 | MP Cost, 40, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 8 |
| 21 | MP Cost, 40, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 8 |
| 22 | MP Cost, 41, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 8 |
| 23 | MP Cost, 41, Damage: 242%, Number of Hits: 3, Max Enemies Hit: 8 |
| 24 | MP Cost, 42, Damage: 246%, Number of Hits: 3, Max Enemies Hit: 8 |
| 25 | MP Cost, 42, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 8 |
| 26 | MP Cost, 43, Damage: 254%, Number of Hits: 3, Max Enemies Hit: 8 |
| 27 | MP Cost, 43, Damage: 258%, Number of Hits: 3, Max Enemies Hit: 8 |
| 28 | MP Cost, 44, Damage: 262%, Number of Hits: 3, Max Enemies Hit: 8 |
| 29 | MP Cost, 44, Damage: 266%, Number of Hits: 3, Max Enemies Hit: 8 |
| 30 | MP Cost, 45, Damage: 270%, Number of Hits: 3, Max Enemies Hit: 8 |
| 31 | MP Cost, 45, Damage: 274%, Number of Hits: 3, Max Enemies Hit: 8 |
| 32 | MP Cost, 46, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 8 |
| 33 | MP Cost, 46, Damage: 282%, Number of Hits: 3, Max Enemies Hit: 8 |
![[Image: RED.25121005.png]](http://static.southperry.net/patch/skill/RED.25121005.png)
Spirit Claw
Description: Call forth a spirit of wind to quickly slice through enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: spiritClaw - 810 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 30
| 1 | MP Cost, 51, Damage: 235%, Number of Hits: 8, Max Enemies Hit: 3 |
| 2 | MP Cost, 52, Damage: 240%, Number of Hits: 8, Max Enemies Hit: 3 |
| 3 | MP Cost, 53, Damage: 245%, Number of Hits: 8, Max Enemies Hit: 3 |
| 4 | MP Cost, 54, Damage: 250%, Number of Hits: 8, Max Enemies Hit: 3 |
| 5 | MP Cost, 55, Damage: 255%, Number of Hits: 8, Max Enemies Hit: 3 |
| 6 | MP Cost, 56, Damage: 260%, Number of Hits: 8, Max Enemies Hit: 3 |
| 7 | MP Cost, 57, Damage: 265%, Number of Hits: 8, Max Enemies Hit: 3 |
| 8 | MP Cost, 58, Damage: 270%, Number of Hits: 8, Max Enemies Hit: 3 |
| 9 | MP Cost, 59, Damage: 275%, Number of Hits: 8, Max Enemies Hit: 3 |
| 10 | MP Cost, 60, Damage: 280%, Number of Hits: 8, Max Enemies Hit: 3 |
| 11 | MP Cost, 61, Damage: 285%, Number of Hits: 8, Max Enemies Hit: 3 |
| 12 | MP Cost, 62, Damage: 290%, Number of Hits: 8, Max Enemies Hit: 3 |
| 13 | MP Cost, 63, Damage: 295%, Number of Hits: 8, Max Enemies Hit: 3 |
| 14 | MP Cost, 64, Damage: 300%, Number of Hits: 8, Max Enemies Hit: 3 |
| 15 | MP Cost, 65, Damage: 305%, Number of Hits: 8, Max Enemies Hit: 3 |
| 16 | MP Cost, 66, Damage: 310%, Number of Hits: 8, Max Enemies Hit: 3 |
| 17 | MP Cost, 67, Damage: 315%, Number of Hits: 8, Max Enemies Hit: 3 |
| 18 | MP Cost, 68, Damage: 320%, Number of Hits: 8, Max Enemies Hit: 3 |
| 19 | MP Cost, 69, Damage: 325%, Number of Hits: 8, Max Enemies Hit: 3 |
| 20 | MP Cost, 70, Damage: 330%, Number of Hits: 8, Max Enemies Hit: 3 |
| 21 | MP Cost, 71, Damage: 335%, Number of Hits: 8, Max Enemies Hit: 3 |
| 22 | MP Cost, 72, Damage: 340%, Number of Hits: 8, Max Enemies Hit: 3 |
| 23 | MP Cost, 73, Damage: 345%, Number of Hits: 8, Max Enemies Hit: 3 |
| 24 | MP Cost, 74, Damage: 350%, Number of Hits: 8, Max Enemies Hit: 3 |
| 25 | MP Cost, 75, Damage: 355%, Number of Hits: 8, Max Enemies Hit: 3 |
| 26 | MP Cost, 76, Damage: 360%, Number of Hits: 8, Max Enemies Hit: 3 |
| 27 | MP Cost, 77, Damage: 365%, Number of Hits: 8, Max Enemies Hit: 3 |
| 28 | MP Cost, 78, Damage: 370%, Number of Hits: 8, Max Enemies Hit: 3 |
| 29 | MP Cost, 79, Damage: 375%, Number of Hits: 8, Max Enemies Hit: 3 |
| 30 | MP Cost, 80, Damage: 380%, Number of Hits: 8, Max Enemies Hit: 3 |
| 31 | MP Cost, 81, Damage: 385%, Number of Hits: 8, Max Enemies Hit: 3 |
| 32 | MP Cost, 82, Damage: 390%, Number of Hits: 8, Max Enemies Hit: 3 |
| 33 | MP Cost, 83, Damage: 395%, Number of Hits: 8, Max Enemies Hit: 3 |
![[Image: RED.25121007.png]](http://static.southperry.net/patch/skill/RED.25121007.png)
Soul Division
Description: Call forth a spirit of fire to attack enemies in front of you. Enemies struck are separated from their souls.
Delays: divisionSoulAttack - 1065 ms
Range: 460%
Animations: effect, hit.0, mob
Maximum Level: 20
| 1 | MP Cost, 62, Damage: 1240%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 11 sec, Damage Taken Decreased by 50%, EXP: +43% - Cooldown: 291 sec |
| 2 | MP Cost, 64, Damage: 1280%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 12 sec, Damage Taken Decreased by 50%, EXP: +46% - Cooldown: 282 sec |
| 3 | MP Cost, 66, Damage: 1320%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 13 sec, Damage Taken Decreased by 50%, EXP: +49% - Cooldown: 273 sec |
| 4 | MP Cost, 68, Damage: 1360%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 14 sec, Damage Taken Decreased by 50%, EXP: +52% - Cooldown: 264 sec |
| 5 | MP Cost, 70, Damage: 1400%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 15 sec, Damage Taken Decreased by 50%, EXP: +55% - Cooldown: 255 sec |
| 6 | MP Cost, 72, Damage: 1440%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 16 sec, Damage Taken Decreased by 50%, EXP: +58% - Cooldown: 246 sec |
| 7 | MP Cost, 74, Damage: 1480%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 17 sec, Damage Taken Decreased by 50%, EXP: +61% - Cooldown: 237 sec |
| 8 | MP Cost, 76, Damage: 1520%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 18 sec, Damage Taken Decreased by 50%, EXP: +64% - Cooldown: 228 sec |
| 9 | MP Cost, 78, Damage: 1560%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 19 sec, Damage Taken Decreased by 50%, EXP: +67% - Cooldown: 219 sec |
| 10 | MP Cost, 80, Damage: 1600%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 20 sec, Damage Taken Decreased by 50%, EXP: +70% - Cooldown: 210 sec |
| 11 | MP Cost, 82, Damage: 1640%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 21 sec, Damage Taken Decreased by 50%, EXP: +73% - Cooldown: 201 sec |
| 12 | MP Cost, 84, Damage: 1680%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 22 sec, Damage Taken Decreased by 50%, EXP: +76% - Cooldown: 192 sec |
| 13 | MP Cost, 86, Damage: 1720%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 23 sec, Damage Taken Decreased by 50%, EXP: +79% - Cooldown: 183 sec |
| 14 | MP Cost, 88, Damage: 1760%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 24 sec, Damage Taken Decreased by 50%, EXP: +82% - Cooldown: 174 sec |
| 15 | MP Cost, 90, Damage: 1800%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 25 sec, Damage Taken Decreased by 50%, EXP: +85% - Cooldown: 165 sec |
| 16 | MP Cost, 92, Damage: 1840%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 26 sec, Damage Taken Decreased by 50%, EXP: +88% - Cooldown: 156 sec |
| 17 | MP Cost, 94, Damage: 1880%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 27 sec, Damage Taken Decreased by 50%, EXP: +91% - Cooldown: 147 sec |
| 18 | MP Cost, 96, Damage: 1920%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 28 sec, Damage Taken Decreased by 50%, EXP: +94% - Cooldown: 138 sec |
| 19 | MP Cost, 98, Damage: 1960%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 29 sec, Damage Taken Decreased by 50%, EXP: +97% - Cooldown: 129 sec |
| 20 | MP Cost, 100, Damage: 2000%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 30 sec, Damage Taken Decreased by 50%, EXP: +100% - Cooldown: 120 sec |
| 21 | MP Cost, 102, Damage: 2040%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 31 sec, Damage Taken Decreased by 50%, EXP: +103% - Cooldown: 111 sec |
| 22 | MP Cost, 104, Damage: 2080%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 32 sec, Damage Taken Decreased by 50%, EXP: +106% - Cooldown: 102 sec |
| 23 | MP Cost, 106, Damage: 2120%, Number of Hits: 1, Max Enemies Hit: 6 - [Separated Soul] - Shares HP with body, Duration: 33 sec, Damage Taken Decreased by 50%, EXP: +109% - Cooldown: 93 sec |
![[Image: RED.25121006.png]](http://static.southperry.net/patch/skill/RED.25121006.png)
Death Marker
Description: Call forth a death spirit that can attack several enemies in front of you. Guarantees critical hits and ignores damage reflect. Leaves a Death Marker on enemies, dealing continuous damage while healing you based on this damage.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: deathMarker - 720 ms
Range: 350%
Animations: effect, hit.0, mob, affected
Maximum Level: 20
| 1 | MP Cost, 62, Damage: 415%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 155% every 1 sec for 5 sec, recover 1% of the damage done - Cooldown: 174 sec |
| 2 | MP Cost, 64, Damage: 430%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 160% every 1 sec for 6 sec, recover 1% of the damage done - Cooldown: 168 sec |
| 3 | MP Cost, 66, Damage: 445%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 165% every 1 sec for 6 sec, recover 1% of the damage done - Cooldown: 162 sec |
| 4 | MP Cost, 68, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 170% every 1 sec for 7 sec, recover 1% of the damage done - Cooldown: 156 sec |
| 5 | MP Cost, 70, Damage: 475%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 175% every 1 sec for 7 sec, recover 2% of the damage done - Cooldown: 150 sec |
| 6 | MP Cost, 72, Damage: 490%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 180% every 1 sec for 8 sec, recover 2% of the damage done - Cooldown: 144 sec |
| 7 | MP Cost, 74, Damage: 505%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 185% every 1 sec for 8 sec, recover 2% of the damage done - Cooldown: 138 sec |
| 8 | MP Cost, 76, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 190% every 1 sec for 9 sec, recover 2% of the damage done - Cooldown: 132 sec |
| 9 | MP Cost, 78, Damage: 535%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 195% every 1 sec for 9 sec, recover 2% of the damage done - Cooldown: 126 sec |
| 10 | MP Cost, 80, Damage: 550%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 200% every 1 sec for 10 sec, recover 3% of the damage done - Cooldown: 120 sec |
| 11 | MP Cost, 82, Damage: 565%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 205% every 1 sec for 10 sec, recover 3% of the damage done - Cooldown: 114 sec |
| 12 | MP Cost, 84, Damage: 580%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 210% every 1 sec for 11 sec, recover 3% of the damage done - Cooldown: 108 sec |
| 13 | MP Cost, 86, Damage: 595%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 215% every 1 sec for 11 sec, recover 3% of the damage done - Cooldown: 102 sec |
| 14 | MP Cost, 88, Damage: 610%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 220% every 1 sec for 12 sec, recover 3% of the damage done - Cooldown: 96 sec |
| 15 | MP Cost, 90, Damage: 625%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 225% every 1 sec for 12 sec, recover 4% of the damage done - Cooldown: 90 sec |
| 16 | MP Cost, 92, Damage: 640%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 230% every 1 sec for 13 sec, recover 4% of the damage done - Cooldown: 84 sec |
| 17 | MP Cost, 94, Damage: 655%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 235% every 1 sec for 13 sec, recover 4% of the damage done - Cooldown: 78 sec |
| 18 | MP Cost, 96, Damage: 670%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 240% every 1 sec for 14 sec, recover 4% of the damage done - Cooldown: 72 sec |
| 19 | MP Cost, 98, Damage: 685%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 245% every 1 sec for 14 sec, recover 4% of the damage done - Cooldown: 66 sec |
| 20 | MP Cost, 100, Damage: 700%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 250% every 1 sec for 15 sec, recover 5% of the damage done - Cooldown: 60 sec |
| 21 | MP Cost, 102, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 255% every 1 sec for 15 sec, recover 5% of the damage done - Cooldown: 54 sec |
| 22 | MP Cost, 104, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 260% every 1 sec for 16 sec, recover 5% of the damage done - Cooldown: 48 sec |
| 23 | MP Cost, 106, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 10, Critical Hit Rate: 100, - [Death Marker] - Damage Over Time: 265% every 1 sec for 16 sec, recover 5% of the damage done - Cooldown: 42 sec |
![[Image: RED.25121000.png]](http://static.southperry.net/patch/skill/RED.25121000.png)
Bomb Punch
Description: Call forth a spirit of the land to strike enemies in front of you. When used repeatedly, you can chain up to four hits.
Note: Dummy effects omitted, see 2nd Hit, 3rd Hit, 4th Hits
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombPunch0 - 480 ms
Range: 325%
Chains To: Bomb Punch 2nd Hit
Chained Delay: 480 ms
Animations: effect, hit.0
Maximum Level: 30
| 1 | MP Cost, 30, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 8 |
| 2 | MP Cost, 31, Damage: 148%, Number of Hits: 3, Max Enemies Hit: 8 |
| 3 | MP Cost, 31, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 8 |
| 4 | MP Cost, 32, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 8 |
| 5 | MP Cost, 32, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 8 |
| 6 | MP Cost, 33, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 8 |
| 7 | MP Cost, 33, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8 |
| 8 | MP Cost, 34, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 8 |
| 9 | MP Cost, 34, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 8 |
| 10 | MP Cost, 35, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8 |
| 11 | MP Cost, 35, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 8 |
| 12 | MP Cost, 36, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 8 |
| 13 | MP Cost, 36, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8 |
| 14 | MP Cost, 37, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 8 |
| 15 | MP Cost, 37, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 8 |
| 16 | MP Cost, 38, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 8 |
| 17 | MP Cost, 38, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 8 |
| 18 | MP Cost, 39, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 8 |
| 19 | MP Cost, 39, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 8 |
| 20 | MP Cost, 40, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 8 |
| 21 | MP Cost, 40, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 8 |
| 22 | MP Cost, 41, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 8 |
| 23 | MP Cost, 41, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 8 |
| 24 | MP Cost, 42, Damage: 236%, Number of Hits: 3, Max Enemies Hit: 8 |
| 25 | MP Cost, 42, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 8 |
| 26 | MP Cost, 43, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 8 |
| 27 | MP Cost, 43, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 8 |
| 28 | MP Cost, 44, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 8 |
| 29 | MP Cost, 44, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 8 |
| 30 | MP Cost, 45, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 8 |
| 31 | MP Cost, 45, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 8 |
| 32 | MP Cost, 46, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 8 |
| 33 | MP Cost, 46, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 8 |
![[Image: RED.25120110.png]](http://static.southperry.net/patch/skill/RED.25120110.png)
Firefox Spirit
Description: Summon a more powerful Firefox spirit.
Info: type = 51
Info2: type = 51
Range: 500%
Pre-requisite: Level 10 Fox Spirit
Animations: effect, hit.0
Maximum Level: 20
| 1 | Activation Rate: 10%, Summon 1, Damage: 105%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 2 | Activation Rate: 11%, Summon 1, Damage: 110%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 3 | Activation Rate: 11%, Summon 1, Damage: 115%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 4 | Activation Rate: 12%, Summon 1, Damage: 120%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 5 | Activation Rate: 12%, Summon 1, Damage: 125%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 6 | Activation Rate: 13%, Summon 1, Damage: 130%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 7 | Activation Rate: 13%, Summon 1, Damage: 135%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 8 | Activation Rate: 14%, Summon 1, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 9 | Activation Rate: 14%, Summon 1, Damage: 145%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 10 | Activation Rate: 15%, Summon 1, Damage: 150%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 11 | Activation Rate: 15%, Summon 1, Damage: 155%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 12 | Activation Rate: 16%, Summon 1, Damage: 160%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 13 | Activation Rate: 16%, Summon 1, Damage: 165%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 14 | Activation Rate: 17%, Summon 1, Damage: 170%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 15 | Activation Rate: 17%, Summon 1, Damage: 175%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 16 | Activation Rate: 18%, Summon 1, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 17 | Activation Rate: 18%, Summon 1, Damage: 185%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 18 | Activation Rate: 19%, Summon 1, Damage: 190%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 19 | Activation Rate: 19%, Summon 1, Damage: 195%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 2 times |
| 20 | Activation Rate: 20%, Summon 1, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times |
| 21 | Activation Rate: 20%, Summon 1, Damage: 205%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times |
| 22 | Activation Rate: 21%, Summon 1, Damage: 210%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times |
| 23 | Activation Rate: 21%, Summon 1, Damage: 215%, Number of Hits: 1, Max Enemies Hit: 1, Attacks 3 times |
![[Image: RED.25120112.png]](http://static.southperry.net/patch/skill/RED.25120112.png)
Spirit Unity 4
Description: Further improve your unity with the spirits, providing you with Defense Ignore and Boss Damage.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 20 Spirit Unity 3
Maximum Level: 30
| 1 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +1%, Defense Ignore: +1%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 2 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +2%, Defense Ignore: +2%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 3 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +3%, Defense Ignore: +3%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 4 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +4%, Defense Ignore: +4%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 5 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +5%, Defense Ignore: +5%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 6 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +6%, Defense Ignore: +6%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 7 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +7%, Defense Ignore: +7%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 8 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +8%, Defense Ignore: +8%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 9 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +9%, Defense Ignore: +9%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 10 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +10%, Defense Ignore: +10%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 11 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +11%, Defense Ignore: +11%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 12 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +12%, Defense Ignore: +12%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 13 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +13%, Defense Ignore: +13%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 14 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +14%, Defense Ignore: +14%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 15 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +15%, Defense Ignore: +15%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 16 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +16%, Defense Ignore: +16%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 17 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +17%, Defense Ignore: +17%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 18 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +18%, Defense Ignore: +18%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 19 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +19%, Defense Ignore: +19%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 20 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +20%, Defense Ignore: +20%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 21 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +21%, Defense Ignore: +21%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 22 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +22%, Defense Ignore: +22%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 23 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +23%, Defense Ignore: +23%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 24 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +24%, Defense Ignore: +24%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 25 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +25%, Defense Ignore: +25%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 26 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +26%, Defense Ignore: +26%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 27 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +27%, Defense Ignore: +27%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 28 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +28%, Defense Ignore: +28%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 29 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +29%, Defense Ignore: +29%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 30 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +30%, Defense Ignore: +30%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 31 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +31%, Defense Ignore: +31%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 32 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +32%, Defense Ignore: +32%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
| 33 | When Attacking, Recover 1% HP and 1% MP - Total Damage: +20%, Weapon Attack: +20, Boss Damage: +33%, Defense Ignore: +33%, Accuracy: +300, Avoidability: +300, Stance Rate: 100%, Damage Taken Reduction: 30% |
![[Image: RED.25121108.png]](http://static.southperry.net/patch/skill/RED.25121108.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
| 33 | MP Cost: 70, Duration: 990 sec, All Stats: +17% |
Hyper
![[Image: RED.25120152.png]](http://static.southperry.net/patch/skill/RED.25120152.png)
Firefox Spirit - Reinforce
Description: Increases Firefox Spirit's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 155
![[Image: RED.25121131.png]](http://static.southperry.net/patch/skill/RED.25121131.png)
Spirit Unity Max
Description: Achieve maximum unity with spirits, increasing your damage, weapon attack, defense ignore, boss damage, and attack speed.
Info: type = 50
Info2: type = 50
Range: 400%
Animations: effect, effect0
Maximum Level: 1
Required Level: 150
![[Image: RED.25121132.png]](http://static.southperry.net/patch/skill/RED.25121132.png)
Hero's Oath
Description: For the vows of the Maple Heroes, increase your damage and the maximum damage cap. Party effect only works on Hero classes.
Info: type = 10
Info2: type = 10
Range: 400%
Animations: effect, affected
Maximum Level: 1
Required Level: 200
![[Image: RED.25120147.png]](http://static.southperry.net/patch/skill/RED.25120147.png)
Spirit Claw - Boss Killer
Description: Increases Spirit Claw's damage against bosses.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 162
![[Image: RED.25120145.png]](http://static.southperry.net/patch/skill/RED.25120145.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 146
![[Image: RED.25120144.png]](http://static.southperry.net/patch/skill/RED.25120144.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 152
![[Image: RED.25121030.png]](http://static.southperry.net/patch/skill/RED.25121030.png)
Spirit Transformation
Description: Transform into a spirit for a short time. While transformed, you are invulnerable as you decimate enemies around you.
Info: type = 10
Info2: type = 10
Delays: spiritTransformation - 120 ms
Range: 670%
Animations: prepare, keydown, keydownend, hit.0, hit.1, hit.2, hit.3, hit.4, hit.5
Maximum Level: 1
Required Level: 170
![[Image: RED.25120142.png]](http://static.southperry.net/patch/skill/RED.25120142.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 165
![[Image: RED.25120141.png]](http://static.southperry.net/patch/skill/RED.25120141.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 180
![[Image: RED.25120149.png]](http://static.southperry.net/patch/skill/RED.25120149.png)
Bomb Punch - Reinforce
Description: Increases Bomb Punch's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 149
![[Image: RED.25120148.png]](http://static.southperry.net/patch/skill/RED.25120148.png)
Spirit Claw - Bonus Attack
Description: Increases the number of hits of Spirit Claw.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 183
![[Image: RED.25120153.png]](http://static.southperry.net/patch/skill/RED.25120153.png)
Firefox Spirit - Repeat Attack Bonus
Description: Increases Firefox Spirit's attack limit.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 177
![[Image: RED.25120146.png]](http://static.southperry.net/patch/skill/RED.25120146.png)
Spirit Claw - Reinforce
Description: Increases Spirit Claw's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 143
![[Image: RED.25120140.png]](http://static.southperry.net/patch/skill/RED.25120140.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 186
![[Image: RED.25120143.png]](http://static.southperry.net/patch/skill/RED.25120143.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 174
![[Image: RED.25120154.png]](http://static.southperry.net/patch/skill/RED.25120154.png)
Firefox Spirit - Summon Chance
Description: Increases Firefox Spirit's activation rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 195
![[Image: RED.25120150.png]](http://static.southperry.net/patch/skill/RED.25120150.png)
Bomb Punch - Extra Target
Description: Increases the number of enemies Bomb Punch attacks.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 168
![[Image: RED.25120151.png]](http://static.southperry.net/patch/skill/RED.25120151.png)
Bomb Punch - Critical Rate
Description: Increases Bomb Punch's critical hit rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 189
![[Image: RED.25120138.png]](http://static.southperry.net/patch/skill/RED.25120138.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 158
![[Image: RED.25120139.png]](http://static.southperry.net/patch/skill/RED.25120139.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 192
![[Image: RED.25120137.png]](http://static.southperry.net/patch/skill/RED.25120137.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 198
![[Image: RED.25120135.png]](http://static.southperry.net/patch/skill/RED.25120135.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.25120133.png]](http://static.southperry.net/patch/skill/RED.25120133.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.25120136.png]](http://static.southperry.net/patch/skill/RED.25120136.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.25120134.png]](http://static.southperry.net/patch/skill/RED.25120134.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.25120152.png]](http://static.southperry.net/patch/skill/RED.25120152.png)
Firefox Spirit - Reinforce
Description: Increases Firefox Spirit's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 155
| 1 | Firefox Spirit Damage: +20% |
![[Image: RED.25121131.png]](http://static.southperry.net/patch/skill/RED.25121131.png)
Spirit Unity Max
Description: Achieve maximum unity with spirits, increasing your damage, weapon attack, defense ignore, boss damage, and attack speed.
Info: type = 50
Info2: type = 50
Range: 400%
Animations: effect, effect0
Maximum Level: 1
Required Level: 150
| 1 | MP Cost: 300, Duration: 30 sec, Total Damage: +20%, Weapon Attack: +20, Boss Damage: +20, Defense Ignored: +#indieIgnoreMobpdpR%, Attack Speed: -1 - Cooldown: 120 sec |
![[Image: RED.25121132.png]](http://static.southperry.net/patch/skill/RED.25121132.png)
Hero's Oath
Description: For the vows of the Maple Heroes, increase your damage and the maximum damage cap. Party effect only works on Hero classes.
Info: type = 10
Info2: type = 10
Range: 400%
Animations: effect, affected
Maximum Level: 1
Required Level: 200
| 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Increase Damage Cap: +5,000,000, Cooldown: 120 sec. |
![[Image: RED.25120147.png]](http://static.southperry.net/patch/skill/RED.25120147.png)
Spirit Claw - Boss Killer
Description: Increases Spirit Claw's damage against bosses.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 162
| 1 | Spirit Claw Boss Damage: +20% |
![[Image: RED.25120145.png]](http://static.southperry.net/patch/skill/RED.25120145.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 146
| 1 | Jump: +10% |
![[Image: RED.25120144.png]](http://static.southperry.net/patch/skill/RED.25120144.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 152
| 1 | Speed: +10% |
![[Image: RED.25121030.png]](http://static.southperry.net/patch/skill/RED.25121030.png)
Spirit Transformation
Description: Transform into a spirit for a short time. While transformed, you are invulnerable as you decimate enemies around you.
Info: type = 10
Info2: type = 10
Delays: spiritTransformation - 120 ms
Range: 670%
Animations: prepare, keydown, keydownend, hit.0, hit.1, hit.2, hit.3, hit.4, hit.5
Maximum Level: 1
Required Level: 170
| 1 | MP Cost: 50, Duration: 8 sec, Attack Rate: 360 ms, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 15 - Cooldown: 120 sec |
![[Image: RED.25120142.png]](http://static.southperry.net/patch/skill/RED.25120142.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 165
| 1 | Weapon DEF: +500 |
![[Image: RED.25120141.png]](http://static.southperry.net/patch/skill/RED.25120141.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 180
| 1 | Max Demon Force: +50 |
![[Image: RED.25120149.png]](http://static.southperry.net/patch/skill/RED.25120149.png)
Bomb Punch - Reinforce
Description: Increases Bomb Punch's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 149
| 1 | Bomb Punch Damage: +20% |
![[Image: RED.25120148.png]](http://static.southperry.net/patch/skill/RED.25120148.png)
Spirit Claw - Bonus Attack
Description: Increases the number of hits of Spirit Claw.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 183
| 1 | Number of Hits: +1 |
![[Image: RED.25120153.png]](http://static.southperry.net/patch/skill/RED.25120153.png)
Firefox Spirit - Repeat Attack Bonus
Description: Increases Firefox Spirit's attack limit.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 177
| 1 | Attack Limit: +1 |
![[Image: RED.25120146.png]](http://static.southperry.net/patch/skill/RED.25120146.png)
Spirit Claw - Reinforce
Description: Increases Spirit Claw's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 143
| 1 | Spirit Claw Damage: +20% |
![[Image: RED.25120140.png]](http://static.southperry.net/patch/skill/RED.25120140.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 186
| 1 | MaxMP: +15% |
![[Image: RED.25120143.png]](http://static.southperry.net/patch/skill/RED.25120143.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 174
| 1 | Magic DEF: +500 |
![[Image: RED.25120154.png]](http://static.southperry.net/patch/skill/RED.25120154.png)
Firefox Spirit - Summon Chance
Description: Increases Firefox Spirit's activation rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 195
| 1 | Activation Rate: +10% |
![[Image: RED.25120150.png]](http://static.southperry.net/patch/skill/RED.25120150.png)
Bomb Punch - Extra Target
Description: Increases the number of enemies Bomb Punch attacks.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 168
| 1 | Max Enemies Hit: +2 |
![[Image: RED.25120151.png]](http://static.southperry.net/patch/skill/RED.25120151.png)
Bomb Punch - Critical Rate
Description: Increases Bomb Punch's critical hit rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 189
| 1 | Critical Hit Rate: +20% |
![[Image: RED.25120138.png]](http://static.southperry.net/patch/skill/RED.25120138.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 158
| 1 | Accuracy: +20% |
![[Image: RED.25120139.png]](http://static.southperry.net/patch/skill/RED.25120139.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 192
| 1 | MaxHP: +15% |
![[Image: RED.25120137.png]](http://static.southperry.net/patch/skill/RED.25120137.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 198
| 1 | Critical Hit Rate: +10% |
![[Image: RED.25120135.png]](http://static.southperry.net/patch/skill/RED.25120135.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Intelligence: +50 |
![[Image: RED.25120133.png]](http://static.southperry.net/patch/skill/RED.25120133.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Strength: +50 |
![[Image: RED.25120136.png]](http://static.southperry.net/patch/skill/RED.25120136.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Luck: +50 |
![[Image: RED.25120134.png]](http://static.southperry.net/patch/skill/RED.25120134.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Dexterity: +50 |

