2013-12-19, 03:55 PM
Lozmaster Wrote:Please no. Skyward Swords combat was repetitive enough. Making the main seires games a hack'n'slash is a terrible idea. It might make a decent spin off, and that's not to say zelda couldn't do with a better combat system, but this is not the way to do it.
I didn't say it should be EXACTLY like this, but it does need to be faster paced. It gets pretty old knowing literally every enemy in Zelda is either "tap sword button 3 times to kill" or "Wait. Okay hit it now, once. Wait again. There, hit it one more time. Almost there, just a few more cycles".
When the trailer shows the Dodongo section I was like, "Wow, what if fighting that thing was actually that cool in Ocarina?!"

