2013-12-15, 09:10 PM
Flonne Wrote:I actually wasn't all that thrilled with the patch notes, lots of pointless small nerfs, a HUGE buff to monks who were already #1 dps, and a HUGE nerf to Summoner. After 2.1, if your party doesn't have at least 2 monks, the healer and tank will probably bail for coil groups in pugs at least. I don't know what the pineapple the were thinking giving monks that much, a good monk can already match 2 decent dps of any other class. Even I can't match the monk in my FCs team 1, and I am a pretty incredible BLM. Patt from this forum is in our team 1, I'm sure he can attest to how strong they already are.
Really, all I really liked in this patch were UI changes, the EX modes, and some commands added, it feels more like a QoL patch than an endgame content patch, everything but the three EX modes are well under coil, and coil is easy as hell with a halfway decent party aside from 5.
Where's the nerf to Summoner? I don't see any Summoner changes listed in the notes with the rest of the skill changes at all. There's a few positive changes, although the Virus nerf wasn't really all that necessary.
The +6% DPS with Greased Lightning III seems completely unnecessary though.
They really need to add more content that encourages not-massive-grinding-to-50 on your not first class. Levequests seem to give more EXP but I have no idea how much higher that is. It was complete garbage in the past, so I don't expect it to be much better. Almost all the content added was 40+, which sucks because I anything after like 15 is pure grind with no quests.

