2013-12-09, 10:58 PM
Evolite Wrote:I farm elixirs/power elixirs from Hilla and Root Abyss. I stopped buying NLC potions ever since, I just transfer leftovers to my new characters.
Hilla is not in JMS at all, outside of the Boss Tower which requires besting Chaos Horntail first (and I believe Pink Bean? I don't remember anymore) which is not possible with the people I know that would help. Root Abyss bosses have too high HP for me to handle alone. In a party I wouldn't get enough drops to be able to compensate the amount I would use.
There are quite literally no options for me. I do not have the DPS nor the community to be able to handle these bosses. JMS is not like GMS, there is not hacked gear everywhere and even imagining breaking 100k range is quite the pipedream for a regular player who has other expenses in life. 15* gear is non-existent and Unique gear is worth hundreds of dollars, even for the worst of lines.
MountLag Wrote:Alchemy potions.
Spend hundreds of hours into crafting so I can proceed to...do nothing with it? What exactly would be my plans here? I have no content options. Every update makes things even harder than they were before, and I couldn't handle the content from six months ago.
Why do you think I quit in the first place? The game is such a power creep and there's absolutely nothing to help me keep up. There's no fun in the new content, especially if you can't even participate in it legitimately.
The only reason I would consider playing again is to play a new class and enjoy some new mechanics. Once I hit ~140 I'm done, because there's absolutely no reason to go further.
byakugan Wrote:I actually think it is the right desicion, made way too late. I mean one of the reasons Bishops were so overly useless was because of all cure potions and NexAm's introduction of NLC potions. If they had been taken out when not all bosses were soloable it would have been an improvement to make the support role necessary at bossing once again. but today most people that does the bossing are inmensely funded and don't need anyone but themselves.
The game already has a serious flaw that has existed since it started - The need to have potions in such extremes. If they wanted to fix something, they should have fixed that. They attempted to with potion cooldowns, but all it did was make the areas with them completely unenjoyable and nearly unplayable (without respawns, which are pointless). The need to chug potions to survive is one of the many fundamental flaws with the game, and part of the reason the game and its bosses are simply not fun.

