v.143 - RED: First Impact Update Notes - Part 2
SaptaZapta Wrote:Channel has nothing to do with it.
That little room in Aquarium with the 3 NPCs is laggy on any channel, any time of day, with no other players or monsters anywhere on the map.
I hope they also cleaned up their scripts and this new area can be used by weaker comps, but I am not optimistic at all.

The channel factor is present because of other Mirror maps such as the Party Quest room where it always puts you on channel 1 with EVERYONE else. As long as it doesn't do that for the event hall, then there is a chance it could be better (assuming they cleaned up some of the NPC scripts). That's all I was getting at.

---------- Post added at 12:06 PM ---------- Previous post was at 12:06 PM ----------

fodjgngf Wrote:I just hope they actually remove the NPC's from towns and not just turn them invisible.

VEry good point.
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v.143 - RED: First Impact Update Notes - Part 2 - by Thorr - 2013-12-04, 01:06 PM

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