2009-01-04, 07:54 PM
eos367 Wrote:The point here is that "longer" means even less effective, if efficiency is being measured in how long it takes. When it takes you twice as long per set of kills that's drastically dropping the value of this method of training.
The effective issue I blame soley on NLC and GMS.
Sometimes it'd be nice to actually see people be forced to train in non-ultimate fashions.
We see CG and Neo-Toyko's new approach of just preventing all mage training on the maps.
I'd argue for high exp wide spawn enemies.
Like bigger versions of time temple.

