Patch Available - KMS 1.2.203
#12
Im still expecting 5th job to be hyper skills v2.0. Rather than giving us a whole new skill set, they will just do things like adding 10% more damage to x skill once you reach x level.

For example: At level 210 Xenon gets 10% more damage on fuzzylob & Dual bladers gain 20% more ignore def while final cut is active. Not too overpowered (since the bonus dmg will probably work like reinforce) and not 100% useless either.
But I guess it has to be something crazy like 50% more total dmg while final cut is active for people to actually level, my friends wont even level to 210 when their job have a lvl 3 link skill.
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Messages In This Thread
Patch Available - KMS 1.2.203 - by Notify - 2013-11-13, 04:50 PM
Patch Available - KMS 1.2.203 - by Chicocl - 2013-11-13, 04:55 PM
Patch Available - KMS 1.2.203 - by Mazz - 2013-11-13, 05:03 PM
Patch Available - KMS 1.2.203 - by Arrol - 2013-11-13, 05:06 PM
Patch Available - KMS 1.2.203 - by Chicocl - 2013-11-13, 05:06 PM
Patch Available - KMS 1.2.203 - by Takebacker - 2013-11-13, 05:08 PM
Patch Available - KMS 1.2.203 - by Mazz - 2013-11-13, 05:17 PM
Patch Available - KMS 1.2.203 - by Takebacker - 2013-11-13, 05:35 PM
Patch Available - KMS 1.2.203 - by oJavi - 2013-11-13, 05:47 PM
Patch Available - KMS 1.2.203 - by Mazz - 2013-11-13, 06:00 PM
Patch Available - KMS 1.2.203 - by ChronosXIII - 2013-11-13, 06:40 PM
Patch Available - KMS 1.2.203 - by Even - 2013-11-13, 06:47 PM
Patch Available - KMS 1.2.203 - by Spadow - 2013-11-13, 06:57 PM
Patch Available - KMS 1.2.203 - by Chicocl - 2013-11-13, 07:16 PM
Patch Available - KMS 1.2.203 - by Darkfaith - 2013-11-13, 07:37 PM
Patch Available - KMS 1.2.203 - by Even - 2013-11-13, 11:44 PM
Patch Available - KMS 1.2.203 - by Satellite - 2013-11-14, 01:55 PM
Patch Available - KMS 1.2.203 - by Justin - 2013-11-14, 01:58 PM
Patch Available - KMS 1.2.203 - by Takebacker - 2013-11-14, 04:00 PM

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