2013-11-13, 05:35 PM
Mazz Wrote:I figured we'd get a new damage cap, probably 100mil, because 50m seems like a weird place to stop. Same reason I thought the 200k damage cap was dumb, not because it wasn't high enough, but it was just a strange number to cut off at. Most versions seem to be tweaking content before releasing it now anyway, which I think is pretty cool, because clearly not everything is going to work in every version, though they probably wouldn't have needed to do so if all versions followed roughly the same path anyway, but with exclusive content (MEEs, Soul Weapons to an extent, Nebulites, Additional Options, etc) they kinda do need to make adjustments for each individual version.
I don't think 50m is so weird if people never, or barely ever, hit it. I think it is this way in GMS right now. It really depends what kind of standards 5th job gives us to be honest.
If they build 5th job around MEEs so KMS isn't so disgusting i'm going to stop though.

