2013-11-13, 02:34 PM
The way to test these is actually through items that drop a lot, rather than rare boss drops.
Take your looting pet and go to a map where you won't be interrupted. Cycle it for an hour, and note everything you gained: how much exp ( = how many mobs killed), how many meso, etc, potions, medals of honor, and any reasonably common event drops.
Then change whatever you want to change (e.g., switch out the two 10% items for one 20% one), and do the same thing again.
Then calculate whether there's a significant difference between the drops you got (averaged per kill).
Items like equips, scrolls, or recipes, that don't drop that often, may give you skewed results. The difference between 10 and 11 in an hour seems huge, but it really is within the range of random. However, if you gather 1000 etc's in one case and 1100 of them in the other (for the same number of kills), that would indicate that there is a real difference.
Take your looting pet and go to a map where you won't be interrupted. Cycle it for an hour, and note everything you gained: how much exp ( = how many mobs killed), how many meso, etc, potions, medals of honor, and any reasonably common event drops.
Then change whatever you want to change (e.g., switch out the two 10% items for one 20% one), and do the same thing again.
Then calculate whether there's a significant difference between the drops you got (averaged per kill).
Items like equips, scrolls, or recipes, that don't drop that often, may give you skewed results. The difference between 10 and 11 in an hour seems huge, but it really is within the range of random. However, if you gather 1000 etc's in one case and 1100 of them in the other (for the same number of kills), that would indicate that there is a real difference.

