2013-11-07, 02:20 AM
oJavi Wrote:Auto buffs, safety charms, 2x coupons, permanent NX clothes from surprise boxes you can trade in for quick mesos, ect ect. The list is endless
Oh yeah I forgot about those. They give an edge, but isn't as a big slap in the face to people that want to play for (mostly) free. They don't ruin the game as hard as Potential/Cubes did, nor is it as stupid as not letting your Cash Shop be account wide so you are non-subtly forced to spend more money if you happen to like that new class.
A wish I'd like for Maplestory 2 but sadly I highly doubt it'd ever happen: Make a level cap that's achievable by casual playing, but make fun/challenging end-game content. Don't make leveling be the primary goal of the game. Make end-game content be the primary goal of the game.


