2009-01-04, 03:31 AM
Icedfire Wrote:would one of those things be to not attack the legs / tail during a specific animation? i heard of warriors killing off complete ranged teams cause he rushed (to get closer, stance failed) and it set off a 5 digit attack.
The thing is, the legs are angry things. When the leg stomps on the right, you either get stunned, or you get hit for 10k. Warriors are always attacking the legs, so when one goes right the legs immediately want to stomp on the right to kill it.
What this means for an Archer (or any ranged person) is that you CAN aggro the legs and get them to attack you over the warriors if you're unlucky. The only times you can hit the legs (assuming the tail is alive, since that's prolly what you're shooting at) is when the tail is raised from the giant tail ground-pound thing. When the tail is up like that, you'll hit and possibly aggro the legs. It should also be noted that for about a second after the tail hits the ground you still shoot through it to the legs. When you're actually there, you'll see what I mean.
For those of you who like to summon Phoenixes during the HT run (our runs allows non-bahamut summons for the most part), I advise doing so until the legs are dead. After the tail dies and you're attacking the wings while the warriors are doing the legs, Phoenix and Freezer hit both the arm and the wings but not the legs. However, if you ever fall off the platform (it happens to the best of us), Phoenix/Freezer WILL hit the legs and you have a chance of killing half the people on your side.
If for any reason you see the right leg lift up, second-guess when it's about to stomp and jump for your life. If you're on the middle platform, jump off of it and try to jump on the rope when the leg is about to stomp. Some of the very (very very) washed bowmen start on the left with the warrior party, so they don't need to worry about it. I forget exactly how much the legs do; ask Truemark about it if you're curious.

