2013-11-05, 05:34 PM
YennoX Wrote:>players complain about the boat rides
>Nexon makes travelling easier
>people complain about lack of socialising in game
>players complain about training being too tedious
>Nexon makes levelling easier
>people complain that levels pass by too fast to socialise with other players
Humans just being humans. Same old story. If there's a shortcut, people will take advantage of it and complain afterwards about why x ruined y aspect of the game.
The problem isn't the fact that those things removed socializing. The problem is that they didn't really adress those problems when they tweaked it. I'm still waiting for split drops in GMS so bossing doesn't feel like "whoever has pet loot and is closer loots all" with randoms. That way, with rewards already adressed for each player, you achieve something. You achieve TRUST. People prefer to solo because they don't TRUST companions. Or if overly funded, entry limit, ok. But still, a safety net for socialization needs to be added the same way it was removed with the encouragement of solo play.

