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making bosses better, how could it be done?
#38
The introduction of bosses which take only a set amount of damage like event bosses (e.g no matter the range you hit a set number based on your specfic class so dps is "balanced") would be nice, especially if teamwork and/or character control played a major factor.
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making bosses better, how could it be done? - by PoetryIsFail - 2013-11-01, 09:26 AM

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