2013-10-31, 09:15 PM
Onion Knight Wrote:They need to re-evaluate damage reflect and weapon/magic cancel. Artificially lengthening a boss battle significantly by making it invulnerable/unattackable to most classes doesn't make the boss more challenging or entertaining, just annoying. Not sure I've ever heard/read anyone who said they actually enjoyed counting the cooldown on DR at the likes of empress/PB, or hitting 1s for x seconds every minute or two. My imagination fails me at the moment on how to make these boss buffs a good obstacle to be overcome rather than a cheesy annoyance.
Adding easy/normal/hard/hell modes for all released bosses seems to be the only way Nexon can cater to the gaping damage discrepancy between the rich and the poor (without reducing the gap itself, which they've shown little to no interest in doing).
Magic crash should "CRASH" buffsinstead of preventing the boss from buffing.. I'd be happy with that, IDK why did they changed it e.e

