2013-10-27, 08:12 PM
What this game needs is a way to reward social interaction.
pqs rewarded teamwork, and were the best way to level. Well, the problem is people don't see them as rewarding enough, and mostly soloable. This game needs a pq area CROWDED with people. doing pqs were the more people in the party, the better rewards. And pqs where you need TEAMWORK. Not just a beefed up person to one hit the boss.
But then again, power hunger = cash spent = Nexon happy. So anything making potential gamble out of the question will simply be ignored.
pqs rewarded teamwork, and were the best way to level. Well, the problem is people don't see them as rewarding enough, and mostly soloable. This game needs a pq area CROWDED with people. doing pqs were the more people in the party, the better rewards. And pqs where you need TEAMWORK. Not just a beefed up person to one hit the boss.
But then again, power hunger = cash spent = Nexon happy. So anything making potential gamble out of the question will simply be ignored.

