2013-10-19, 11:05 AM
%TD is additive with %boss, while %att is multiplicative. To keep it simple, the range formula would be multiplier*(4*main stat+secondary stat)*att/100*%att*%TD (and %boss for damage, but it doesn't show up in range).
This means that in general %att is better since almost all classes (including your night lord) have pure %total damage from skills (if you even get some, I've never played an NL), so %TD becomes less effective while %att doesn't really. This is even worse when bossing.
TL;DR: Go for %ATT.
This means that in general %att is better since almost all classes (including your night lord) have pure %total damage from skills (if you even get some, I've never played an NL), so %TD becomes less effective while %att doesn't really. This is even worse when bossing.
TL;DR: Go for %ATT.

